Samuel K.
samuel-gk.bsky.social
Samuel K.
@samuel-gk.bsky.social
Programmer Analyst.
Kinda fond of drawing, writing, video game development, 3d modeling (mostly low-poly), animation and similar things.
That's what I think too. Also made me think of the actual IRL Count of Saint Germain's habit of using various identities.
July 30, 2025 at 2:32 PM
I see. Pretty ingenious. I like the idea.
February 28, 2025 at 5:27 PM
Wait... those eyelashes... it seems the face isn't a completely flat texture. The only method I can think about to get to such a result is to actually model those eyelashes while the rest of the non-protruding face details are on the texture... But doesn't it make animation significantly harder ?
February 28, 2025 at 5:16 PM