Sawyer McLane
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samclane.bsky.social
Sawyer McLane
@samclane.bsky.social
OpenAI finally giving us Open models- wonder how these'll compare to DeepSeek openai.com/open-models/
Open models by OpenAI
Advanced open-weight reasoning models to customize for any use case and run anywhere.
openai.com
August 5, 2025 at 5:08 PM
"Comparing C++ to COBOL is unfair to COBOL" yo this book kinda goes hard web.mit.edu/%7Esimsong/w...
web.mit.edu
February 25, 2025 at 12:36 PM
Maybe a bit of a bland post, but this short article on refactoring by Rajith Attapattu was a solid read for any professional programmer github.com/97-things/97...
github.com
February 19, 2025 at 1:39 PM
Found some old creepy GAN timelapses from back in the day (2021). I think the prompt was something about a "harlequin clown". Hard to believe how far we've come.
February 18, 2025 at 2:42 PM
Can't believe I've never heard of Chialvo maps before- they're a beautiful cousin of Cellular Automata called Coupled map lattices (CMLs) en.wikipedia.org/wiki/Chialvo...
February 14, 2025 at 1:45 PM
Dataset for my Dataset Pronunciation Transformer here: huggingface.co/samclane/use... #nlp #g2p
samclane/usernameg2p · Hugging Face
We’re on a journey to advance and democratize artificial intelligence through open source and open science.
huggingface.co
February 8, 2025 at 3:58 PM
Just found this Commode 64 BASIC one-liner that generates a "random" maze with something called Truchet tiles. Super beautiful, in every sense of the word.

10 PRINT CHR$(205.5+RND(1)); : GOTO 10

Emulator here:
stigc.dk/c64/basic/?s...
January 22, 2025 at 10:41 PM
Working on audio integration for @lifx.bsky.social Mantle desktop app!
January 21, 2025 at 1:01 PM
@lifx.bsky.social Mantle 0.0.6 is out now, featuring used defined Scenes and a fancy new toast notification system github.com/samclane/man... #lifx #egui
Release 0.0.6 · samclane/mantle
Added Scenes Save and restore state of Devices in Settings Added Toast notifications More success and error messages, so you know when something works Full Changelog: 0.0.5...0.0.6
github.com
January 19, 2025 at 4:19 PM
Reposted by Sawyer McLane
I made an actual working chess zoo! The pieces can never capture each other, assuming they cannot jump over walls (X tiles).
evolvecode.io/chess_zoo.html
(for #genuary14 Pure black and white. No gray.)
January 15, 2025 at 4:16 PM
Forgot about my stock simulator running on my discord bot. Here's Sqlite casually handling 65+ bit floats
January 14, 2025 at 6:10 PM
TIL the main test suite for #SQLite is written in tcl. Strange to see a language I learned 10 years ago still used in production today sqlite.org/src/file?nam...
SQLite: testrunner.tcl at trunk
sqlite.org
January 12, 2025 at 1:47 PM
Made the old pipes screensaver in three.js codepen.io/samclane/pen...
January 2, 2025 at 8:37 PM
Made a Percolation calculator in CodePen: codepen.io/samclane/pen...

While I'm sure everyone loves plots, I should actually render the lattice...
Percolation Calculator
...
codepen.io
December 31, 2024 at 7:11 PM
Well this is a first... #GameDev
December 26, 2024 at 3:55 PM
Zeeman's Catastrophe Machine is looking a lot better now #physics #simulation
December 20, 2024 at 4:36 PM
Working on a simulation of Zeeman's Catastrophe Machine. Not exactly the smooth experience of www.geneva.edu/dept/chemist...
December 19, 2024 at 8:32 PM
#Desmos is crazy helpful
December 13, 2024 at 10:40 PM
Mantle 0.0.5 is finally out! Keyboard shortcuts have been added to control your #LIFX lights with a single keystroke!
github.com/samclane/man...
Release 0.0.5 · samclane/mantle
Keyboard shortcuts for common actions New Settings: Refresh Rate Screen Color Follow Rate Full Changelog: 0.0.4...0.0.5
github.com
December 12, 2024 at 4:58 PM
#Deadlock #DeadlockGame Simulator is coming along!
December 8, 2024 at 2:59 PM
I guess I should post something here. #ComplexAnalysis #Math #Animation
November 19, 2024 at 2:02 PM