Sam Cast
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samcast.games
Sam Cast
@samcast.games
Creative/Game Director, Lead Writer and Head Inspector at The Bureau of Fantastical & Arcane Affairs @hipflask.games

Writer, Game Designer, and enjoyer of video games!
Making a game.
November 16, 2025 at 7:22 PM
For example, Wayfinder was not a commercial success (mostly due to design reasons). Still, I have found it is almost a ubiquitous inspiration among stylized 3d artists, and I think it will shape game art for decades to come. Seriously, I see it talked about everywhere in that niche.
August 19, 2025 at 6:49 PM
Small bit of early grey-boxing today
August 12, 2025 at 11:12 PM
Howdy folks. I am happy to announce @hipflask.games We are working on something that is really damn cool. Not gonna say too much more. But I would appreciate giving us a follow as I begin the process of ramping up our marketing train.
March 28, 2025 at 7:15 PM
Logged back into this app to tell you all that the font used in the Superbowl last night is the same font used in Fortnite.
February 11, 2025 at 3:00 AM
Always great to hear this kind of support from my team.
January 22, 2025 at 4:06 AM
Gave Dev:
January 19, 2025 at 8:34 PM
I MEAN JUST LOOK AT THIS
January 6, 2025 at 3:56 AM
What should we do with the green screen here? Add something christmas-y?

Nah, I'm thinking purple.
December 24, 2024 at 3:38 AM
Just watched the music video for *NSYNC's Christmas song.

And I'm ROLLING because there are a bunch of shots where the video editor clearly couldn't be bothered to edit the green screen out, and instead put some (poorly translated?) saying/greetings from different cultures right on top of it.
December 24, 2024 at 3:34 AM
Me and my friends have made funny Chirstmas cards every year for the past 7 (when we all bleached our hair). I daresay this year was our best work yet.
December 20, 2024 at 6:29 PM
I've been playing some Wayfinder lately. It's not the perfect game, and you can tell where they had to cut corners. But it's got a ton of heart, and I like supporting companies that remove micro-transactions for a player-focused experience. Plus, the environment art is absolutely stunning, whew.
December 12, 2024 at 6:55 PM
I haven't talked about this on here yet so here it goes: My first Unreal Engine game, The Bureau of Fantastical and Arcane Affairs is well underway. I worked solo on the project for 9 months but now have an incredibly talented small team of folks who have joined to help me make this game amazing! 🧵
December 11, 2024 at 9:08 PM
I came across this scene from Black Ops: Cold War today, and it's a good reminder that often, especially with game writing, small moments like this can be magical.
November 19, 2024 at 7:05 PM