2. There’s a difference b/w width holding and overlapping. The former is an act of occupying space, the latter is a tool (trait vs feature). A player who can’t hold width can still provide efficient overlaps.
2. There’s a difference b/w width holding and overlapping. The former is an act of occupying space, the latter is a tool (trait vs feature). A player who can’t hold width can still provide efficient overlaps.