sakurariver.ca
A classic one we have is Fading Hearts. A daily-life sim where a magical girl fights at night, and your friends may be hiding something.
#indiedev
sakurariver.ca/games/fading...
Especially if you are even somewhat average speed at producing content.
Especially if you are even somewhat average speed at producing content.
You could gain rare weapons. But you also need the rare mats to repair them. They get broken but not lost.
There would be an "demon lord" that eventually arises and gets defeated.
#indiedev #gamedev
1/3
There is going to be a wave of indie MMOs that actually launches next year.
There is going to be a wave of indie MMOs that actually launches next year.
Now I need to do the "upgrade" part.
At the very least I have experience in playing games where spreadsheets are powerful.
Now I need to do the "upgrade" part.
At the very least I have experience in playing games where spreadsheets are powerful.
Had to troubleshoot something with the "personal PDS".
Had to troubleshoot something with the "personal PDS".
Can't downgrade a link unless the algo actually does it.
Can't downgrade a link unless the algo actually does it.
Couldn't find them anymore.
Used to be promo videos of them on storefronts.
Now I only have a last bastion to make physical box indie games. Knowing shops around me.
#indiedev #indiegamedev
Couldn't find them anymore.
Used to be promo videos of them on storefronts.
Now I only have a last bastion to make physical box indie games. Knowing shops around me.
#indiedev #indiegamedev
Then they know how to better implement the ideas they do care about.
#indiedev #indiegamedev
Then they know how to better implement the ideas they do care about.
#indiedev #indiegamedev
*After Effects User*: Yes
*After Effects User*: Yes
Then implement it.
Then cry as it wins more awards than the project you worked hard on.
#indiedev #indiegamedev
Then implement it.
Then cry as it wins more awards than the project you worked hard on.
#indiedev #indiegamedev
Though maybe I could do better with a regional actor and... sockets for locatons?
#indiedev #indiegamedev
Though maybe I could do better with a regional actor and... sockets for locatons?
#indiedev #indiegamedev
If you set it up right, you can hand the *scene* "source code" directly to editors. And they can edit it directly.
Why? It looks like a movie script format sometimes.
If you set it up right, you can hand the *scene* "source code" directly to editors. And they can edit it directly.
Why? It looks like a movie script format sometimes.
"I'll never have to touch this code again!"
Boy was I wrong.
#indiedev #indiegamedev
"I'll never have to touch this code again!"
Boy was I wrong.
#indiedev #indiegamedev
I tend to loosely follow it just because I am "lazy in the long term?"
Either that or I just don't want to keep track of too many things in my brain at the same time.
*goes back to doing UE blueprints*
#indiedev #indiegamedev
I tend to loosely follow it just because I am "lazy in the long term?"
Either that or I just don't want to keep track of too many things in my brain at the same time.
*goes back to doing UE blueprints*
#indiedev #indiegamedev
To the game devs that remember and can make games that move the heart, the future belongs to you.
You only need to look around you to see this is true.
#indiegamedev #indiedev
To the game devs that remember and can make games that move the heart, the future belongs to you.
You only need to look around you to see this is true.
#indiegamedev #indiedev
is there support for a plugin of some kind to auto-glaze/nightshade filter any image hosted on a PDS?
Retweet, share or like to help spread the word... and help this shameless attempt to get more followers. :) Probably won't work.
is there support for a plugin of some kind to auto-glaze/nightshade filter any image hosted on a PDS?
Retweet, share or like to help spread the word... and help this shameless attempt to get more followers. :) Probably won't work.
Programmers: Must be holloween
Game Exec: I've heard of race condition based endings. Let's get our writers on that.
Programmers: *jumps out window*
#gamedev
Programmers: Must be holloween
Game Exec: I've heard of race condition based endings. Let's get our writers on that.
Programmers: *jumps out window*
#gamedev