SailorEarth
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sailorearthkick.bsky.social
SailorEarth
@sailorearthkick.bsky.social
They/Them • 30+ • smol

Likes Kirby 64: The Crystal Shards, Magic Knight Rayearth, Tails from Sonic, and Melty Blood

PFP by @denseblackhole.bsky.social
Reposted by SailorEarth
Getting stuck causes players to explore the world.

Dying causes players to think about what they're doing.

An "impossible" situation causes players to learn how the game works and eventually achieve the impossible.

We need to be able to design *some* games around these fundamental ideas.
November 28, 2025 at 7:51 PM