Sable Zobel
sablezobel.bsky.social
Sable Zobel
@sablezobel.bsky.social
Game developer. Currently working on Nine Sigils to Midnight.
I argue that what they find and what they report can be different, so trust is crucial. Peer review is meant to mitigate the issue, but systems designed to safeguard systems can themselves be perverted, so in the end, it's down to trust.
November 22, 2025 at 2:56 PM
I do not understand why you trust the people involved to not massage the data so it says whatever they want. Racist researchers have done this many times. Why expect more honesty from transphobic researchers?
November 22, 2025 at 2:02 PM
If you'd like some pointers on how to draw something specific there are many specialized examples on this page.
saint11.art/blog/pixel-a...
November 21, 2025 at 3:46 PM
You're doing pixel art, right? I highly recommend this short series of tutorials. They helped me a lot when I was just starting out. saint11.art/pixel_articl...
November 21, 2025 at 3:38 PM
but i love design patterns i love abstract classes i love the demiurge why make "games" when you can endlessly refactor the animation queue
November 21, 2025 at 11:09 AM
If you find an Estus Shard, bring it to me. So that I may ease your burden.
November 14, 2025 at 10:48 AM
Are you the next monarch? Or merely a pawn of fate?
Bearer of the curse, seek hormones. Larger, more powerful hormones. That is the only way. Lest this land swallow you whole, as it has so many others.
November 14, 2025 at 10:48 AM
I like and use them but they're tricky. If you @export an enum and later expand the list the variable might now map to another entry. Makes refactoring a pain.
November 12, 2025 at 3:35 PM
Your best since Beep7
November 9, 2025 at 9:37 PM
A bit less literal, but the most complicated code I ever wrote was for concurrent animation queues in a turn-based game, allowing your actions to start resolving instantly as long as they aren't visually contingent on unresolved ones.

Multiple things were never meant to happen at once haha.
October 23, 2025 at 7:06 AM
Same.
October 22, 2025 at 10:57 AM
f
October 11, 2025 at 11:10 PM
Fair enough. I can't really argue one way or another. If it is truly more efficient then I can certainly see the case for it.
September 27, 2025 at 3:46 PM
It absolutely is a terrible idea to try to threaten voters into choosing your preferred candidate. I don't disagree. My view is that politicians must be incentivized to not cross certain red lines.
September 27, 2025 at 3:07 PM
As I see it, the aim is not to flip them. The aim is to let politicians know that they cannot both support certain policies and rule.

The existence of centrist fence sitters creates constant rightward pressure. If there are voters to be gained by giving in, but none to lose, the party drifts right.
September 27, 2025 at 3:00 PM
This isn't really my lane and I'm not saying you're entirely wrong, but if you find yourself in a prisoner's dilemma, isn't it a good idea to credibly threaten to defect? If the majority would really rather ignore certain issues, isn't letting it know that it can do so and still win a mistake?
September 27, 2025 at 2:13 PM
I don't think it's sudden. The algorithm of life took quite a while to come up with empathy, and the natural selection of societies by imperial boomerang took quite a while to make things better. Endless propaganda can slow the tide, but evil sinks inevitably. Generational fluctuation is expected.
September 27, 2025 at 9:05 AM
Unrelated, but your name is incredible lol
September 26, 2025 at 1:09 PM
Same
September 26, 2025 at 10:24 AM
Gotta have zones
September 19, 2025 at 11:34 AM
This is unlikely to be helpful, sorry, but I just think it looks cool haha. For some reason it reminds me of Homestuck. Cosmic horror/weird fantasy vibes. It mostly makes me curious.
September 6, 2025 at 7:26 PM
I understand. Do you believe that the same dynamic does not extend to strangers? That is, that rejecting a stranger over similar views will not just make things worse? If so, why?
September 2, 2025 at 4:25 PM