Sarthak Singh
s31.sh
Sarthak Singh
@s31.sh
Rendering Engineer | Rust Enthusiast 🦀

I dream of starting an indie game studio with others passionate about gamedev.
Reposted by Sarthak Singh
Windows 11 is a bad OS and is highly unsuited for both consumer and professional use cases.

One example - I can’t use Rust to build programs on it without a Visual Studio Pro license at $99/month, or a promise to only ever build open source programs with it.

Don’t @ me about the gnu ABI target.
August 22, 2025 at 4:00 PM
Reposted by Sarthak Singh
Today's "vibe-code non-trivial changes to a Rust crate" stream is up! Got to 2/4 changes and then ran out of tokens on the Claude Pro plan 😅 Still TBD if my Luddite skepticism is apt, but it was fun, interesting, and did shed light on the ups and downs of agentic Rust coding!
youtu.be/EL7Au1tzNxE
Vibe coding complex changes in Rust
YouTube video by Jon Gjengset
youtu.be
August 1, 2025 at 9:12 PM
Hello #gamedev. I'm planning to build my first "real" game as a solo developer and would love to speak with fellow solo devs and indie studio founders for mentorship.

Going full-time is really scary and it would really help hearing about your experience and insights.

Please leave a reply or DM me.
June 16, 2025 at 8:10 PM
Rust supports an easy way to do this.
play.rust-lang.org?version=stab...

The code below just works
April 21, 2025 at 2:13 PM
I am 100% convinced that only the people who used to fall into the "my job is copy and pasting from stackoverflow" category are seeing any productivity gains from AI.

I try almost every new model and they all fail in even solving mildly novel problems.
April 9, 2025 at 12:15 PM
April 7, 2025 at 8:45 AM
@gameengines.bsky.social
I would like Bevy Engine label please!
February 16, 2025 at 5:23 PM
Reposted by Sarthak Singh
How I learned to start worrying and stop the AI marketing - response to Niko Matsakis' advocacy for the use of LLMs in #rustlang https://anatol.versteht.es/blog/llmnt/
February 13, 2025 at 12:45 AM
I think any AI based completion tool is a bad fit for me because for any non trivial problem it takes me longer to read the solution than to write the solution.

Imo reading code is often harder than writing code.
February 12, 2025 at 1:10 PM
Hello #gamedev, can someone guide me on how to learn 3D low poly modeling?
I am fairly bad at art in general but I think all skills can be learned with enough effort.
I am hoping to get to the point where I am able to make all of the art for my game since I don't have a lot of money.
February 8, 2025 at 1:40 PM
WGPU vs Vulkan
February 6, 2025 at 6:35 PM
Is #kagi search worth paying $10/month or should I stick with #duckduckgo for free?
Looking for opinions from people who have used #kagi search.
February 5, 2025 at 6:37 AM
Reposted by Sarthak Singh
Before Rust was created by Graydon Hoare in 2006, no other programmer had ever thought to make a *good* programming language before. Rust was the first, and will probably remain the last.
January 24, 2025 at 6:17 PM
Reposted by Sarthak Singh
Rust affects the way we think about to programming and that’s beautiful in itself. I was forced to think about things I would otherwise dismiss.

"A language that doesn't affect the way you think about programming, is not worth knowing." - Alan Perlis
January 20, 2025 at 8:08 AM
Reposted by Sarthak Singh
Posts like this are engagement bait, if you actually want to understand what zero cost abstractions are (and the limits of the definition) instead of trying to feel superior while accusing others of superiority complex, read on👇
December 31, 2024 at 5:04 PM
Anyone interested in building a game storefront?

I think steam has no real competition as none of its "competitors" even try to reach feature parity with steam.

I think the steam's (currently deserved) monopoly could be challenged by providing a better platform for #indie games.
December 22, 2024 at 2:26 PM
I am generally of the opinion that current #AI tech is nearly useless but today I came across trellis3d.github.io.

The models generated using this new paper are unreasonably good. They do lose some quality from the input image but seem good enough to make a prototype for a #game.
December 10, 2024 at 4:34 PM
Anyone writing their #indie #game in #rustlang?
December 7, 2024 at 5:34 PM
December 3, 2024 at 4:24 AM
Reposted by Sarthak Singh
Rust is a more exciting language than most programmers give it credit for because it's a mainstream language with a Big Idea that isn't ultimately derived from something Lisp was doing decades ago.
December 1, 2024 at 6:18 PM
In my experience #AI fails to be anything more than a better autocomplete while taking significantly more time to output a suggestion.

I tried #copilot for a month but the 1-2 second pause really caused any deep thoughts to derail waiting for it to come up with a suggestion.

#programming #software
December 1, 2024 at 5:24 PM
Apparently the Rust drop function for a Box does not get tail call optimized. Ran into a bug where dropping a large tree caused the program to crash due to stack overflow caused by the recursive drop_in_place calls.

#rust #rust-lang
November 30, 2024 at 5:26 PM