"Bullion" Ben
ryokumas.bsky.social
"Bullion" Ben
@ryokumas.bsky.social
Founding developer of grassroots game studio Leda Entertainment; post-it note wrangler extrodinaire; project coordinator, designer & programmer for Bullion - The Curse of the Cut-Throat Cattle (https://www.bulliongame.com)
They do know that someone else already has the rights for Robocod, right? :D
May 22, 2025 at 4:58 AM
God dammit now I'm hungry for curry and it's only just gone 8:00am...
May 10, 2025 at 7:10 AM
Love it!

... but then you knew I would!
April 23, 2025 at 4:39 PM
Quote of the afternoon:

"It's working1? Why is it working?!? It shouldn't be working - I don't understand..." 🤣🤣🤣
April 6, 2025 at 9:04 PM
Anyone who has found there way here and expressed an interest in doing the art, I've put together a thread with more info:

bsky.app/profile/ryok...
[Thread]

Never expected interest in a half-joking post about remastering my old games! But I've had a few replies, so here's some info.

First: if this happens, it'll be for shits-n-giggles - I'm a broke solodev! So out of respect for artists (and I love you guys), I wanted to get that out there...
April 4, 2025 at 5:08 AM
In both cases, I'm looking to take the graphics up to a more modern hand drawn style, switch over to skeletal animation, add more depth to the environments (paralax layers in Curse of Bolda, improve on the "bricks only" look of Kev's), better game support screens, UI, etc...
April 4, 2025 at 5:06 AM
There's two games I'm looking, with a possibility of a the third in the series that I never got finished. All of them feature my mascot character "Kev".

Youtube vids of the original ST version:
Kev's World: www.youtube.com/watch?v=vSmA...

The Curse of Bolda: www.youtube.com/watch?v=OqLB...
Kev's World for ATARI ST
YouTube video by Crypt Keeper
www.youtube.com
April 4, 2025 at 5:04 AM
If you're still interested, then reply with links to some examples of your work - doesn't need to be a formal portfolio, I just want to see what your style is and whether it meshes with the games.
April 4, 2025 at 4:56 AM
So there's no money involved and no real intention to make money - although I'm happy to formalise things so that returns are shared should anything gain traction.

Yup, it's a rev-share and just for fun. If you're looking for a guaranteed return - sorry, not the project for you! 😅
April 4, 2025 at 4:54 AM
Oh, that's a given - and considering that back then I was drinking vodka and have since upgraded to rum, the chances are the remastered version will be even more rambling and longwinded! 🤣
April 3, 2025 at 4:32 PM
Of course, this is a personal belief. I am not autistic but one of my daughters is, and I have a number of friends & colleagues who are.

300 characters makes explanation difficult so in short: accepting autism is a good start - embracing it is better!
April 2, 2025 at 7:07 AM
"My measure of success is: did I make something I’m proud of, and has it impacted my life and other people’s lives in a positive way?" - sage words. And best of all, you don't need to shift zillions of copies to be successful this way!
April 1, 2025 at 5:46 PM
I'm gonna wait for the ST port... 😁
April 1, 2025 at 4:58 PM
That would be awesome - given the amount of press that other game creation tools get, Monogame deserves more of a look in! And thanks for the link!

Rest assured - any future Monogame titles I'm involved in will proudly bear the MadeWithMonogame tag! :D
March 31, 2025 at 5:31 PM