Rust's 3d shenanigans
banner
rusts3dworkshop.bsky.social
Rust's 3d shenanigans
@rusts3dworkshop.bsky.social
3D artist
Programmer
Clown
This is a public learning account, to keep myself consistant in my studies. Im gonna be posting my works every day
Softhwere: blender...thats it
p.s ill change pfp and background when i make my own.
Hard surface studies
January 19, 2026 at 9:50 PM
Tried geometry nodes today. My first animation.
November 23, 2025 at 9:22 AM
Ok everybody, my alcoholic rathole era is over . For last 5 years I've been procrastinating while in university, depression is also got me good. Now i have mental state, time and some bandwidth on my stress levels to do something special with myself. Lets get it going
November 23, 2025 at 6:15 AM
A rapire i made a little while back, with bad practicess like boolian everything and no materials. So, i was thinking if i can just like use it as a benchmark. Made materials. What about we do a new saber like that for a new year to see how far ive come? Sounds fun
May 11, 2025 at 3:06 PM
Good day today, i think ill actualy put in some effort today. And sorry for slop-jobs lately, i couldve done better
May 11, 2025 at 1:34 PM
im atressed out a lot, so, please cut me some slack, defending diploma is hard, and im a very anxious person, it drains me. But today i think is a nice time to make an anouncment.
Starting summer im switching to weakly uploads. Enought time for research and implementation, learning and refining->
May 11, 2025 at 9:40 AM
did lazy render forgt to post, sorry guys
May 11, 2025 at 4:03 AM
You have one chace to guess what it is
May 9, 2025 at 5:09 PM
Sorry for lazy render today as well, i have a lot to do at school rn
May 8, 2025 at 7:31 PM
May 7, 2025 at 5:18 PM
imaginary tomas shelby in my ming
"you are getting soft, brother, soft and weak"
Sorry for a lazy render. You will see some sorry-ass renders on a days i ndee to learn something, so, please dont be hard on me
May 6, 2025 at 12:48 PM
realy dont feel like doing anything today
but grind is a grind
lets get to it
day 8 start
May 6, 2025 at 11:46 AM
Here is a render for today
Ill go do some studying

day 7 comleat
(Holly shit, its been a full week already?)
#3DArt #blender
May 5, 2025 at 9:28 AM
Today i made some little potions. Still cant sit myself every day and in a same time, but im doing renders every day, so, thats progress, righ? Day 6 finished
#3DArt #Blender
May 4, 2025 at 2:42 PM
Today u made a lamp. Didnt realize i couldnt make natural-lookng terain, but still. Daily render posting, day 5 compleate
#3DArt #Blender
May 3, 2025 at 3:37 PM
finished for today. Decided to play with light today, curtainly feel a little more confidante with rendering and lighting.
Still a long way to go
proper texture gen
sculpting
Character modeling and design
enviromental design
So, i have a long way ahead of me. But im exited
#3DArt #Blender
May 2, 2025 at 1:57 PM
Today is gonna be a good day.
May 2, 2025 at 4:44 AM
Today i got a little lazy, made model too simplistic. But here it is. 3 days in a row but im still struggling to get my footing on timings. Hope will learn soon
May 1, 2025 at 2:42 PM
Meatballs in blender are bulshit fyi. Probably should learn how to run fluid simulations properly, and not all that bullshit
April 30, 2025 at 3:33 PM
So much to learn maaan~
I swear im gonna go bonkers if i dont mind my rythm. Lighting, composition, composing, post-processing, sculpting, character design, environmental, to go deeper on materials then my (pick a color throw in noise and you good) kind of business. But its gonna be fun, promis.
April 30, 2025 at 3:32 PM
Sorry, i was planing to create a full scene by today but i overslept, so, i only managed to make this all. Ill finish up and make a proper render tommorrow along with a new model
What i've learned:
not realy anything in particular, but i experimented a lot, and its gonna be death from 1000 papercuts
April 30, 2025 at 3:20 PM
I have some wip for today
There are some things im going to add by the end of today, but thats what ive made so far.
#wip #blender3d
April 30, 2025 at 8:14 AM
i should probably learn rendering today, to post inteligable examples by tommorrow
April 29, 2025 at 9:07 AM
Today i made a shotgun model. A little simplistic, but i did what i knew
April 29, 2025 at 8:45 AM