poison
rushingpixel.bsky.social
poison
@rushingpixel.bsky.social
indie game dev / rushingpixel.com
My entry for #T0AD #demoscene party in Szekszárd/Hungary.
September 15, 2025 at 5:39 AM
I use this with boxmapped materials (no need for UVs :) ). Connect it to the mapping node's scale and you can squash&squeeze your asset. (real world scale input refers to the actual scan size of the material, eg. a material of 2mx2m scanned surface needs a value of 2)
September 6, 2025 at 4:40 PM
People just change their mind :) (Turn It On! -> rushingpixel.com/gettiofree/ )
February 26, 2025 at 7:44 PM
This year is going to be more about color/light studies. Let's start ;) Happy 2025! #Krita #painting
January 2, 2025 at 8:25 PM
#IndieGame Masterclass with @bonte-avond.com ... now I wham-wham :)
November 28, 2024 at 7:24 PM
What a week! Today I joined the presentation of Sébastien Benard (indiemasterclass.hu) & tomorrow the annual BP #GDD happens (hgda.hu/gdd-2024/). Meet you there! I'll bring my latest game idea that compiled to #Android for the first time a few minutes ago.
November 14, 2024 at 9:42 PM