Ultima Online / Master of Epic っぽいスキル制のアクションRPGをノンビリ作ってます
UO/MoE風のスキル制アクションゲームを制作中です!
キャラを育てる楽しさやアクションの手触りを大切にしつつ、
2000年代のMMOっぽさを感じてもらえるゲームにしたいと思っています
年内のSteamページ公開&体験版リリースを目標に鋭意開発中
応援よろしくお願いします!
#インディーゲーム #ゲーム制作
#indiegame #indiegamedev
In this game, you can learn and upgrade abilities using points earned every 10 Skill levels.
Each Skill will have 5 active abilities + 2 passive abilities💡
Master a variety of abilities to discover your best strategy!
#indiegames #gamedev #indiedev
In this game, you can learn and upgrade abilities using points earned every 10 Skill levels.
Each Skill will have 5 active abilities + 2 passive abilities💡
Master a variety of abilities to discover your best strategy!
#indiegames #gamedev #indiedev
This game uses a skill system inspired by Ultima Online —
the more you use a skill, the more it grows.
BUT, there is a TOTAL SKILL CAP!
Experiment, try different combinations, and enjoy the fun of crafting your own unique build🔥
#indiegames #gamedev #indiedev
This game uses a skill system inspired by Ultima Online —
the more you use a skill, the more it grows.
BUT, there is a TOTAL SKILL CAP!
Experiment, try different combinations, and enjoy the fun of crafting your own unique build🔥
#indiegames #gamedev #indiedev
🔹 Elemental (elemental attacks)
🔹 Arcane (versatile)
🔹 Restoration (healing)
🔹 Rune (traps & enchants)
🔹 Necromancy (debuffs)
I’m excited to make each one fun to play with!
#indiegames #gamedev #indiedev
🔹 Elemental (elemental attacks)
🔹 Arcane (versatile)
🔹 Restoration (healing)
🔹 Rune (traps & enchants)
🔹 Necromancy (debuffs)
I’m excited to make each one fun to play with!
#indiegames #gamedev #indiedev
The skill system in this game is inspired by Ultima Online, a style that seems pretty rare nowadays.
I’ll do my best to make the UI intuitive even for first-time players. 💪✨
#indiegames #gamedev #indiedev
The skill system in this game is inspired by Ultima Online, a style that seems pretty rare nowadays.
I’ll do my best to make the UI intuitive even for first-time players. 💪✨
#indiegames #gamedev #indiedev
You can see parameter changes at a glance and easily select the optimal gear for your build.
(The visuals are still temporary, but everything works!)
Check out the video to see the actual gear switching in action!👀
#indiegames #gamedev #indiedev
You can see parameter changes at a glance and easily select the optimal gear for your build.
(The visuals are still temporary, but everything works!)
Check out the video to see the actual gear switching in action!👀
#indiegames #gamedev #indiedev
まだまだ調整中ですが、必要な情報が配置できました!
これから装備を変更する処理と、装備効果をステータスに反映するところを進めていきます💪
Sharing a WIP of the equipment screen! ✨
Still tweaking things, but the key info is finally coming together.
Next up: handling equipment changes and applying their effects! 💪
#ゲーム制作 #インディーゲーム
#gamedev #indiedev
Progress report on my skill-based action RPG🎮
The basic flow from item drop to item use is complete🎉
You can now pick up items and use them from the shortcut bar!
Aiming for the Steam page launch in March - time to keep pushing🔥
Progress report on my skill-based action RPG🎮
The basic flow from item drop to item use is complete🎉
You can now pick up items and use them from the shortcut bar!
Aiming for the Steam page launch in March - time to keep pushing🔥
Now items pop out when you defeat enemies! 🎉
Still no sound yet, but I think the pop feels pretty good! ✨
I’ve always loved the drop sound from an old MMO called Seal Online,
so I really want to capture that same satisfying feeling with the SE! 🎧
Now items pop out when you defeat enemies! 🎉
Still no sound yet, but I think the pop feels pretty good! ✨
I’ve always loved the drop sound from an old MMO called Seal Online,
so I really want to capture that same satisfying feeling with the SE! 🎧
Implemented a feature to drag & drop items and assign them to shortcuts!
You can move them from the item window or the shortcuts.
I'm really happy that it finally feels like the MMO-style control I wanted 😆
Implemented a feature to drag & drop items and assign them to shortcuts!
You can move them from the item window or the shortcuts.
I'm really happy that it finally feels like the MMO-style control I wanted 😆
Item menu is now taking shape!
I also added descriptions for potions and mana potions 🧪✨
From here, I'll keep adding more items to create a world where players can truly feel the fun of skill progression!
Item menu is now taking shape!
I also added descriptions for potions and mana potions 🧪✨
From here, I'll keep adding more items to create a world where players can truly feel the fun of skill progression!
#indiegame #indiegamedev
通常攻撃を実装しました!
素早さスキルを伸ばすと攻撃速度が上がります
今回は素早さスキル0と100の差を動画にしました!
ラグナロクオンラインのAGI型のような手数で圧倒するビルドも可能です🔥
Added basic attacks!
Higher Agility means faster attack speed.
Here's AGI 0 vs 100.
Fast auto-attack builds like AGI builds in Ragnarok Online are possible🔥
#indiegame #indiegamedev
通常攻撃を実装しました!
素早さスキルを伸ばすと攻撃速度が上がります
今回は素早さスキル0と100の差を動画にしました!
ラグナロクオンラインのAGI型のような手数で圧倒するビルドも可能です🔥
Added basic attacks!
Higher Agility means faster attack speed.
Here's AGI 0 vs 100.
Fast auto-attack builds like AGI builds in Ragnarok Online are possible🔥
#indiegame #indiedev
現時点で遊べる内容をまとめました!
敵と戦闘してスキル上げ&拠点で買い物する様子を動画にしています
キャラ育成のワクワク感を感じてもらえるように、引き続き作り込んでいきます!
Here's a video showing what's playable now: Combat and Base Shopping!🎮
Still refining to let you experience the excitement of character progression—stay tuned!
#indiegame #indiedev
現時点で遊べる内容をまとめました!
敵と戦闘してスキル上げ&拠点で買い物する様子を動画にしています
キャラ育成のワクワク感を感じてもらえるように、引き続き作り込んでいきます!
Here's a video showing what's playable now: Combat and Base Shopping!🎮
Still refining to let you experience the excitement of character progression—stay tuned!
#IndieGameDev #IndieGame
今日は敵の見え方を調整しました👀✨
遠くの敵が見えてしまうのが気になったので、
近づくと現れるようにしています
Enemies now fade in smoothly based on distance👀✨
#IndieGameDev #IndieGame
今日は敵の見え方を調整しました👀✨
遠くの敵が見えてしまうのが気になったので、
近づくと現れるようにしています
Enemies now fade in smoothly based on distance👀✨