Alvaro Gutiérrez
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rugnor.bsky.social
Alvaro Gutiérrez
@rugnor.bsky.social
co-founder of @platonicgames.bsky.social / game developer trying to do fun, beautiful, different things / father of 2 chaos goblins
Reposted by Alvaro Gutiérrez
confieso que a veces està bastante guay esto de poder hacer lo que te dè la gana con tus propios videojueguitos 😌
A white Iberian lynx has been seen in Spain for the first time ever and of course we took it as a divine sign 🙏🐺
October 29, 2025 at 7:53 PM
Reposted by Alvaro Gutiérrez
I fell in love at 36 and told him "we should make a game together to see if we can make it in the long run" (cause if you survive #gamedev you can survive almost anything). One year later our first baby ROTATO is born. Wishlist on Steam! link below #indiedev
October 14, 2025 at 6:15 PM
Reposted by Alvaro Gutiérrez
Should I find a simpler way to update this? Probably. Does this work fine enough? Absolutely.
May 14, 2025 at 5:38 PM
Reposted by Alvaro Gutiérrez
I made a mini Isle of the dead!
It's a mix of hand-made stuff and 3d printed details.

The 3d printed architecture stuff (barely visible) was made in blender, while the boat and figures are a remix of collected STLs including a virgin Mary freebie
December 23, 2024 at 8:57 AM
Reposted by Alvaro Gutiérrez
This little guy is from Moss 2. He’s based on a dung beetle. He pushes his rolling cannon around, mounts, and fires it.

I’d animate the bug itself moving. But the way the cannon reacts is nearly 100% generated using my spatial tools. Primarily the physics and aim tools. He was so easy to animate!
October 22, 2024 at 2:56 AM
Reposted by Alvaro Gutiérrez
Tribute.
August 8, 2023 at 3:00 AM
Reposted by Alvaro Gutiérrez
bell ringer
November 16, 2023 at 3:44 AM