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ruby0x1.ca
ruby0x1
@ruby0x1.ca
narrative designer / tech witch / game designer / writer / art / audio •👩‍💻Mossfield Origins/Archives • co-founder https://anypercent.studio • creator https://createwith.luxehttp://wren.io • mov ax,13h • she/her 🏳️‍⚧️🏳️‍🌈
7DFPS 2025 - JOIN THE JAM - TELL A FRIEND
itch.io/jam/7dfps

#7dfps #gamedev #gamejam #itchio
November 6, 2025 at 12:22 PM
#photography best season
October 30, 2025 at 12:34 AM
One thing I like here is how you can put the clock text inside of your photos for your phone wallpaper (like this one photo I took of the mountains is fun)
October 23, 2025 at 5:49 AM
best season (from last year cos a lot of spots are still turning)
October 19, 2025 at 5:47 AM
Is this too many pumpkins for a pie? I might have got a few too many
October 16, 2025 at 3:15 AM
Check under the material settings there for translucent domain, try the responsive AA and sort options here to control things?
September 26, 2025 at 10:26 PM
busy doing one of those fun tasks that involves thousands of lines of code change but if things are ok, nothing changes

I took a minute to polish up a bit, feeling nicer overall. 2/several UI controls converted to new workflow ✨luxe game engine ✨

#createwithluxe #screenshotsaturday #gamedev
September 16, 2025 at 5:29 PM
August 14, 2025 at 6:32 PM
Not even at the fun parts of detailing and atmosphere and all that but sometimes I just enjoy the busyness of a debug scene with nice debug visualization. Shown here in the @luxeengine.com editor of course

#gamedev #createwithluxe
August 11, 2025 at 7:08 PM
another pass, almost done I think.

I'll have a total combined count when I merge the PRs, but making solid progress on removing old workflows! super satisfying removing the old paths ✨
August 8, 2025 at 9:14 PM
best part of iterative design on something as big as @luxeengine.com is the phase where you get to tear our previous iterations… not even a third of the way into removing the earlier world systems 🙌🔪 #createwithluxe #gamedev
August 7, 2025 at 11:16 PM
also added the instanced meshes (boring white axis mesh, but it's working)
August 2, 2025 at 10:58 PM
with default of 0, you can do slow moving jitter instead
August 2, 2025 at 10:58 PM
also played around with a line module. by doing if(random() < 0.2) you can do occasional spikes in the amount of jitter e.g electricity
August 2, 2025 at 10:58 PM
more particle vm fun for @luxeengine.com (thread) ✨

added a ribbon renderer, nothing surprising there

(side note: why only one video per post bsky!)
#gamedev
August 2, 2025 at 10:58 PM
now that I've flushed out a lot of weirdness, the cpu particle vm for @luxeengine.com is running nicely. this is 1k pink particles, 50k black particles and runs smoothly, no hitches on spawning that many which is good

+ pink took 0.0803 ms
+ black took 7.9005 ms

#createwithluxe #gamedev
July 29, 2025 at 9:01 PM
bee particles for bee-sky

working on getting the initial particle engine for @luxeengine.com landed has been fun, taking code I wrote years ago and bringing it to something usable. Will make an interesting tech blog or two, cos the tech is neat

#gamedev #createwithluxe
July 25, 2025 at 9:27 PM
I like the color science. I use SLog3 mainly and grade myself but the other picture profiles are fine for me. I also put in my own values for film simulation (attached is a Kodak gold sim on my Sony as an example of jpg straight from camera)
June 14, 2025 at 4:12 PM
enter the teleporter they said, it'll be fine they said
March 12, 2025 at 12:24 AM
see also: That's Definitely How People Sit
March 11, 2025 at 11:21 PM
A movie you've watched more than six times, using only GIFs (I can't find a gif :c)
February 20, 2025 at 8:55 PM
Gamepad focus trail - Something I wanted to add for a while to Mossfield Origins so you can see where the focus has moved to 💫 🍂

I put it in recently and tweaked it since, but it feels good in game! #gamedev #ui #ux
February 18, 2025 at 10:39 PM
if you like #cozygames and other #cozy things, and a relaxed, unstressful, snack sized, approachable city builder sounds appealing... oh have I got the thing for you to look at ✨

store.steampowered.com/app/1836400/...

#indiegames #citybuilder
January 28, 2025 at 9:24 PM
coffee!?
January 10, 2025 at 10:13 AM
We don’t ask why the regular materials are in the normal buffer #gamedev
December 19, 2024 at 12:49 AM