rsk
rsk.me
rsk
@rsk.me
Hi, I'm making note taking app http://heaplist.app, sometimes touching gamedev.
hyper demon is fun
May 4, 2025 at 8:57 AM
it is possible to enable #vscode #tailwind intellisense in all #javascript strings, useful for me, enabled for single quote strings only
April 17, 2025 at 7:08 PM
my #javascript #html dsl now with event handlers
April 16, 2025 at 6:09 PM
experimenting with js based dsl for html, here is source js and produced html
April 15, 2025 at 6:39 PM
found it #pixelart
March 6, 2025 at 6:46 PM
more updates to editor prototype: copy/paste clipboard support, history undo/redo, sketch mode now uses 2 colors #pixelart
February 17, 2025 at 4:13 PM
what is this? 8x8 #pixelart
February 16, 2025 at 3:23 AM
some progress on my pixel art editor: added fill tool, select tool (move, edit in selected), pick color with right click, pixel preview #pixelart #solidjs #css
February 14, 2025 at 1:17 AM
pixel art editor, second evening, now with color palette and paint/sketch modes
February 10, 2025 at 10:48 PM
pixel art editor in couple of hours solidjs + css grid
February 9, 2025 at 1:29 PM
recently learned that you can write one file scripts in rust, and it event supports external crates #rustlang
January 20, 2025 at 2:10 AM
was confused by this valid rust code, what is going on here is `flatten` basically filters out None values, Option implements iterator trait, None values is just empty iterator
January 10, 2025 at 11:18 AM
my straight skeleton implementation now can process concave polygons 🥰 #gamedev
August 1, 2024 at 11:45 AM
This week's new level for Scriptgrip game is "Dragon eye", play at scriptgrip.rsklab.com #gamedev #indiegame
July 19, 2024 at 1:39 AM
This week's new level for Scriptgrip game "Couple of turns" #gamedev #indiegame
June 21, 2024 at 12:26 PM
Scriptgrip new level "Two options" #gamedev #indiegame
June 14, 2024 at 5:55 PM
Scriptgrip new map "Secret passage" #gamedev
June 7, 2024 at 8:27 PM
#scriptgrip new level "Just be careful" #gamedev #indiegame
May 31, 2024 at 11:13 AM