Roy Widding
banner
roywidding.bsky.social
Roy Widding
@roywidding.bsky.social
SID musician and pixel artist aka Rotteroy. Proud Megastyle member creating demos and games for the Commodore 64 since 1988.

Check out https://megastyle.itch.io/ if you want to try our games
Earlier this year, we released "Gridlock" for the Commodore 64. A sliding car puzzle game I made together with @scubachris72.bsky.social and soundtrack by the one and only @lukhash.bsky.social .... If you haven't tried it yet, it is available on Itch (megastyle.itch.io/gridlock).
November 20, 2024 at 6:05 PM
The latest Megastyle C-64 game project! A sneak peak on the charpad file made by me. Game coded by Chris Stanley. Follow our dev diary in Freeze65 magazine starting from issue 73 @freeze64.bsky.social

#topsecret #blueprints #coldwar #microfilm #spy #agent #c64 #espionage #newgameforoldhardware
November 4, 2024 at 7:31 AM
And not to forget how special the actual cartridge case was. Check out the nice asteroids and stars glowing up on the cartridge when it is plugged into the C64...
November 2, 2024 at 6:24 PM
When Bobr Games made their physical releases, they always added alot of goodies with the game, and Space Collection was no exception. In the cardboard box you will find stickers, buttons, badges and post cards....
November 2, 2024 at 6:20 PM
The game was released on CSDB as freeware in 2020, but that version had ripped music from the game "Black Hawk" (C) Creative Sparks 1984. So when Bobr Games and Black Hole wanted to create a physical edition I was asked to make new music for the game: deepsid.chordian.net?file=/MUSICI...
November 2, 2024 at 6:16 PM
In this game you control a fighter aircraft, and your mission is to save the city from alien invasion by preventing the enemy from landing. The game has 20 attack waves that slowly gets harder, and when you have defeated all UFO's in the attack wave, you have to fly back and land on the carrier.
November 2, 2024 at 6:09 PM
Commodore 64 games I have been involved in Part 02: Flying Saucers (C) Black Hole 2021 - Released on the cartridge "Space Collection" by Bobr Games in 2021.
November 2, 2024 at 6:05 PM
Pixelburner made the graphics in MC-Bitmap mode, while my original charset was made in single color char mode. I still have a backup of the original charset i made for the game, it looks like this...
October 27, 2024 at 1:46 PM
Originally I was in charge of making ingame graphics for the game, but as I was very busy with the SID music for our Empire Strikes Back C64 game, we passed the main pixelwork over to Pixelburner who did an amazing job! I only made the PETSCII instructions gfx when we released the digital version.
October 27, 2024 at 1:38 PM
Commodore 64 games I have been involved in Part 01: Apeshit - Released on cartridge by Bitmapsoft in 2022.

Apeshit is a one button game where you jump from tree to tree to pick up bananas while avoiding insects. On the left side you slide down the trunk, while on the right you climb up.
October 27, 2024 at 1:28 PM
Me and Chris Stanley are also working on a cold war inspired game, and i have made 6kb of sid music for it, here is a little sneak preview of one of the jingles #sidmusic #sid #c64 #commodore64 #megastyle
October 25, 2024 at 5:16 PM
A little sneak preview showing parts the loading picture from a new spooky Commodore 64 game that we have under development. Game will be programmed by Docster, pixelwork and game design by me and a brand new horror sid tune by Rage. #megastyle #c64 #retrogaming #commodore64 #8bit #sidmusic
October 25, 2024 at 5:03 PM