Royas Godot
royasgodot.bsky.social
Royas Godot
@royasgodot.bsky.social
It is! I made it so you can swap the transport layer by just extending the networker class to return the multiplayer peer you want and then beyond that all of the code stays the same
May 24, 2025 at 11:21 PM
Thank you! I know the Godot multiplayer tools are quite minimalist. I have so many improvements for this planned so even if it's not what you need right now, it should be soon!
May 24, 2025 at 10:50 PM
Depends on the API you use. Also as long as it's not a core feature to your game you could make it fail gracefully
April 19, 2025 at 4:26 AM
You can't beat a classic!
March 12, 2025 at 5:12 AM
Thanks! Luckily I took the drives out and shipped them separately. That's a massive life saver!
March 11, 2025 at 9:15 PM