RoundOne
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roundoneapp.bsky.social
RoundOne
@roundoneapp.bsky.social
Complete tournament management with stream overlays and ongoing community rankings. Tournaments start here!
https://round.one
The whole app still runs smooth as butter on basically anything. Even on an old phone, everything loads fast and you'll find every feature not just available, but easy to use.
#fgc #indiedev #esports
August 28, 2025 at 2:08 PM
Here's a simple one that has a huge impact... tournaments you've registered for now appear in the sidebar! This makes it easy for players to get back to their tournaments and see the latest updates, and makes it clear when they still owe entry fees.
#indiedev #FGC #esports
August 27, 2025 at 2:42 PM
New registration and kiosk features make sign-ups painless. Use invite links for controlled online reg, or give walk-ins a touch-friendly kiosk with QR check-ins and payments. Fast, secure, and built for tournament crowds.
#indiedev #FGC #esports
August 26, 2025 at 2:11 PM
Money management is now baked in! Collect and track entry fee payments, build huge prize pools and season pots, accept tips for your hard work, and use sponsors to take your events to the next level.
#indiedev #FGC #esports
August 25, 2025 at 2:06 PM
Sometimes being an #indiedev means things take way longer than planned, but this massive update introduces prize pools, entry fees, sponsors, kiosks, and tons more. It's a huge step toward making RoundOne the complete toolset for TOs in the #fgc, #esports and everywhere. 💪
August 22, 2025 at 2:42 PM
🎉 RoundOne v1.2.0 is LIVE!
round.one

This update brings:
💰 Prize Pools, Season Pots, Entry Fees, & Sponsors
🎫 Kiosk Registration & Invite Links
✨ New Community Member Tools
🚀 Payment History & Contributions

Tournaments start here 👊

#indiedev #fgc #esports
August 21, 2025 at 2:08 PM
‼️RoundOne v1.2.0 is right around the corner. This is by far our biggest update yet, and there's a TON to go over. But for now, just a little screenshot, as a treat. #fgc #indiedev #esports
August 19, 2025 at 2:11 PM
Still making lots of progress on this new set of features. It really is just so much work. Can't wait to get it into production. I'll finally start sharing some details in the next post!
July 3, 2025 at 2:08 PM