The most important lesson I learned during solo developing a game: the first thing you should implement to avoid massive procrastination is a start/save/load subsystem. Just because it gives the feeling of actual game instead of mess of scenes, even if all the scenes are empty. :)
First ever #OverrideProtocol prototype "sort of gameplay" video. For historical purposes.
First ever #OverrideProtocol prototype "sort of gameplay" video. For historical purposes.