@mrmockrock.bsky.social Instantly thought about you when I realized this unfortunate thing about the E3 Smash presentation. It seems like there was no backtrack or false advertising about the nature of Daisy's (and echo fighters') design — just an incredibly unfortunate mistranslation.
February 22, 2025 at 12:33 AM
@mrmockrock.bsky.social Instantly thought about you when I realized this unfortunate thing about the E3 Smash presentation. It seems like there was no backtrack or false advertising about the nature of Daisy's (and echo fighters') design — just an incredibly unfortunate mistranslation.
The Super Smash Bros. wiki and a lot of Nintendo adjacent TCRF pages would benefit a lot from having contributors/editors with even the beginning of a surface level knowledge of the Japanese language.
Exhibit A:
February 19, 2025 at 1:09 PM
The Super Smash Bros. wiki and a lot of Nintendo adjacent TCRF pages would benefit a lot from having contributors/editors with even the beginning of a surface level knowledge of the Japanese language.
Started playing Yooka-Laylee and the Impossible Lair. Unfortunately unimpressed, as it really suffers from the comparison with its main inspiration (being DKC:TF – the best 2D platformer of all time) but the game does a few interesting ideas, gimmicks and level design elements.
November 13, 2024 at 9:02 AM
Started playing Yooka-Laylee and the Impossible Lair. Unfortunately unimpressed, as it really suffers from the comparison with its main inspiration (being DKC:TF – the best 2D platformer of all time) but the game does a few interesting ideas, gimmicks and level design elements.