Rosalind
rosalindmc.bsky.social
Rosalind
@rosalindmc.bsky.social
game designer, she/her, practitioner of marxist-lesbianism, 🍉
Made a game for @tojam.bsky.social with
@jandhi.bsky.social and @emanx3c.bsky.social and our pal Silvia this past week. Tis an auto-battler where all your units have anti-synergies you need to work around.

jandhi.itch.io/dreadful-com...

#gamedev #gamejam
Dreadful Company by Jandhi, emanx3c, silvree, Rosalind
Command the legions of evil to kill the enemy and not each other
jandhi.itch.io
May 17, 2025 at 4:38 PM
Job hunting is so hard after having a dream job. The prospect of applying for a job that will pay me less, disrespect me, where all I do is write documents no one reads and optimize a f2p economy explicitly designed to extract the most from the player base; is so disheartening. #gamedev
April 25, 2025 at 6:28 PM
Characters now have a portrait that matches the sprite to some extent (no clothes on the portraits just yet caus Im kicking drawing equipment down the line until I have everything animation-wise finalized) #gamedev #pixelart
April 25, 2025 at 1:39 AM
I'm really psyched to see people get really hyped over Valiant Quest on tumblr. I made this over covid and then got so burnt out on social media I became an internet hermit instead of doing anything to market it and now years later it's blowing up.

#gamedev #ttrpg

rosalindmc.itch.io/valiant-quest
Valiant Quest by Rosalind
A roleplaying game of high adventure and cunning strategy.
rosalindmc.itch.io
April 15, 2025 at 5:27 PM
Reposted by Rosalind
I’m so excited to introduce a new game: Seasonala Cemetery – explore the serene beauty of an urban cemetery and see how it changes in real-time with the time of day and seasons. A completely free game coming soon to Windows/Mac

Wishlist: store.steampowered.com/app/3272690/Seasonala_Cemetery/
April 15, 2025 at 4:07 PM
Torn about breaking cardinal pixel art rules for a little bit of clarity in rotated weapons. #gamedev #pixelart
April 5, 2025 at 5:03 AM
Was very sick but I'm back.

Big update is that there can now be walls between tiles and I made some trees and rocks and stumps and stuff. #gamedev
April 4, 2025 at 4:47 AM
Run cycle looks a little silly but its a start. #gamedev
March 19, 2025 at 7:29 AM
added a lot more body types and hair #gamedev
March 16, 2025 at 6:28 AM
Working on my animation rig. Need to add support for hair and skirts and rig up some other body types but I think its looking nice so far. #gamedev
March 12, 2025 at 3:41 AM