Rolly
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rollygon.com
Rolly
@rollygon.com
He/him | California, US

I'm Rolly (rhymes with "jolly"), and I make roller coasters out of polygons!

🎡 https://rollygon.com/
I fixed my support tool and VERY happy with the results! It's also free to download if you want to try it out for yourself. rollygon.com/tools/bm-sup...
November 4, 2025 at 5:21 AM
It's very manual at the moment, but it's coming together nicely!
August 28, 2025 at 5:44 AM
Any ideas on how to get the z-axis to scale on only one end point of the track/curve? Using #Blender 4.2 Geometry Nodes (with array and curve deform modifier nodes).
August 27, 2025 at 4:21 AM
PHYSICS TEST! I finally figured out how to make the physics in Blender actually work for this. The sphere is a bit hard to see, but once I get to the train building stage, it's a WRAP!!
April 3, 2025 at 11:58 PM
I’m going to become a web icon animator by the time I finish building this site lol!
February 9, 2025 at 8:54 AM
I’ve been having a bit too much fun with making this menu icon! It also 100% CSS.
February 7, 2025 at 11:50 PM
Setting up some utility geometry nodes in #Blender that just keep going and going and going and—
January 28, 2025 at 12:38 AM
Bug fixed! Only needed to add “+1” to a single node, but ended up fixing a ton of things along the way. Now the track is more dynamic.
January 26, 2025 at 2:07 AM
Fired up my B&M track generator to find this weird spine scaling issue. It’s time to dig through the archives and rebuild what used to work I guess 😅 #Blender
January 25, 2025 at 8:26 PM