Rolkus | Michael
rolkus.bsky.social
Rolkus | Michael
@rolkus.bsky.social
Struggling game designer. Comedy nerd. Music listener.

Currently designing Harrowlight - a survival horror game.
Cat. Willow.
November 11, 2025 at 9:04 AM
Working my ass off on a mode I'm calling 'Overrun' -- kind of like a survival mode but it's objective based -- if you take too long, you'll run out of ammo and get overrun.

Wishlist on Steam now: store.steampowered.com/app/2928350/...
September 5, 2025 at 4:13 AM
In Harrowlight, exploration is rewarded. Often leading to new weapons and items in the harsh environments.

Wishlist it now on Steam: store.steampowered.com/app/2928350/...

#indiedev #solodev #survivalhorror
August 22, 2025 at 7:26 AM
Progress in Harrowlight. I just added the ability to drop a glowstick to illuminate areas...
June 25, 2025 at 11:27 PM
Probably spent the best of 4 hours on these bloody doors, getting them working, but gosh they look pretty damn good.

#indiegamedev #UnrealEngine5 #DreadRidge
January 16, 2025 at 6:30 AM
Oh baby.
December 31, 2024 at 12:07 AM
Thief.
December 30, 2024 at 9:08 AM
Man, I love these things. But $24 a box is bonkers.
December 29, 2024 at 12:59 AM
I absolutely love world building and level design.

This is a completley optional area you can travel to in #DreadRidge -- it's a bit of a walk but might be rewarding.

#indiegamedev #UnrealEngine5
December 22, 2024 at 9:38 AM
Working exactly as intended...

#IndieGameDev #dreadridge #unrealengine5
December 21, 2024 at 10:39 AM
I reworked the forest trees, using a different set. These ones don't move but look pretty fantastic.

#DreadRidge #IndieGameDev #UnrealEngine5
December 16, 2024 at 8:52 AM
Right now, there is about 3.5k trees.. all moving... rendering their own shadow... Something tells me, that this can and will provide a performance hit on PC's.

#DreadRidge #IndieGameDev #UnrealEngine5
December 16, 2024 at 6:31 AM