Ex Disney, Cloud Chamber, Telltale, Battlecry, Certain Affinity, Junction Point Studios, Insomniac, Novalogic, DreamWorks Interactive, Sony, Core Design https://www.artstation.com/rmohr https://www.imdb.com/name/nm1694
Not anymore.
My piece for the Guardian on the extraordinary response to www.yourparty.uk
www.theguardian.com/commentisfre...
Not anymore.
My piece for the Guardian on the extraordinary response to www.yourparty.uk
www.theguardian.com/commentisfre...
The US government is now allowing a private citizen to enrich uranium, aka nuclear bombs.
That private citizen is "destroy humanity" Peter Thiel.
The US government is now allowing a private citizen to enrich uranium, aka nuclear bombs.
That private citizen is "destroy humanity" Peter Thiel.
I worked for Hasbro back when they did their Special Projects movie co-development. This included concept designs for the aborted Superman Lives to be directed by Tim Burton. This was a sketch of Brainiac as played by Gary Oldman. cdnb.artstation.com/p/assets/ima...
I worked for Hasbro back when they did their Special Projects movie co-development. This included concept designs for the aborted Superman Lives to be directed by Tim Burton. This was a sketch of Brainiac as played by Gary Oldman. cdnb.artstation.com/p/assets/ima...
This was a take on Brainiac as played by Gary Oldman. cdnb.artstation.com/p/assets/ima...
This was a take on Brainiac as played by Gary Oldman. cdnb.artstation.com/p/assets/ima...
I worked for Hasbro back when they did their Special Projects movie co-development. This included concept designs for the aborted Superman Lives written by Kevin Smith, directed by Tim Burton and starring Nic Cage. This was a take on Brainiac as played by Gary Oldman.
I worked for Hasbro back when they did their Special Projects movie co-development. This included concept designs for the aborted Superman Lives written by Kevin Smith, directed by Tim Burton and starring Nic Cage. This was a take on Brainiac as played by Gary Oldman.
Christies really leaning in to profiting off people’s exploitation. They should be shamed out of existence for this.
Christies really leaning in to profiting off people’s exploitation. They should be shamed out of existence for this.
Back when I visited Bill Pearson, the model shop supervisor at Pinewood Studios and did a bit of sketching for Mutant Chronicles very early in development. A grungy young dreadlocked bloke called Steve Norrington came by who I was told was the director. #artshare
Back when I visited Bill Pearson, the model shop supervisor at Pinewood Studios and did a bit of sketching for Mutant Chronicles very early in development. A grungy young dreadlocked bloke called Steve Norrington came by who I was told was the director. #artshare
After Core Design I went to Sony Computer Entertainment in London. I was hired initially by Psygnosis for 3 months training on Softimage. I then worked on a prototype of a Descent-style game before being an environment artist on the Porsche Boxster game. #PlayStation
After Core Design I went to Sony Computer Entertainment in London. I was hired initially by Psygnosis for 3 months training on Softimage. I then worked on a prototype of a Descent-style game before being an environment artist on the Porsche Boxster game. #PlayStation
The change over to digital. Just about my first painting ever done in Photoshop, using a mouse.
The change over to digital. Just about my first painting ever done in Photoshop, using a mouse.
Acrylic / airbrush. Cover for UK Hodder & Stoughton edition, 1994
Acrylic / airbrush. Cover for UK Hodder & Stoughton edition, 1994
Acrylic/airbrush. R. Talsorian Games
Acrylic/airbrush. R. Talsorian Games
Acrylic/airbrush. While I was at Core Design I did the box art for a few games in addition to Enchantia and Universe, such as this one. #Amiga #Retrogaming #Illustration
Acrylic/airbrush. While I was at Core Design I did the box art for a few games in addition to Enchantia and Universe, such as this one. #Amiga #Retrogaming #Illustration
After working on Enchantia I pitched an idea for a follow up adventure called Universe. Adapted the story and painted all the backgrounds except a couple of 3d scenes as well as the cover art. Also rotoscoped myself for the main character. #Amiga #Retrogaming #Illustration
After working on Enchantia I pitched an idea for a follow up adventure called Universe. Adapted the story and painted all the backgrounds except a couple of 3d scenes as well as the cover art. Also rotoscoped myself for the main character. #Amiga #Retrogaming #Illustration
Acrylic / airbrush. This was the original wraparound cover art.
#Amiga #Retrogaming #Illustration
Acrylic / airbrush. This was the original wraparound cover art.
#Amiga #Retrogaming #Illustration
Acrylic / airbrush. First game industry job Core Design hired me to paint backgrounds to be digitized for their point-and-click adventure game. I ended up doing the box cover art too as well as the hand-painted title logo. #Amiga #Retrogaming #Illustration
Acrylic / airbrush. First game industry job Core Design hired me to paint backgrounds to be digitized for their point-and-click adventure game. I ended up doing the box cover art too as well as the hand-painted title logo. #Amiga #Retrogaming #Illustration
Acrylic & watercolours. When I first began freelancing I contacted companies to do box cover art. Core Design hired me to paint backgrounds to be digitized for their game. This was how I stumbled inadvertently into my long career in video games. #Amiga #Retrogaming
Acrylic & watercolours. When I first began freelancing I contacted companies to do box cover art. Core Design hired me to paint backgrounds to be digitized for their game. This was how I stumbled inadvertently into my long career in video games. #Amiga #Retrogaming
Inks. A couple of illustrations I did for Fantasy Forge, creators of the Kryomek game system and associated figures. They also produced a range of resin general purpose fantasy scenery items. Fantasy Forge later became Grendel Productions.
Inks. A couple of illustrations I did for Fantasy Forge, creators of the Kryomek game system and associated figures. They also produced a range of resin general purpose fantasy scenery items. Fantasy Forge later became Grendel Productions.