First up: eye rigging, as it was one of the most inconsistent parts. I studied proper techniques and implemented cleaner rigs for any eye type. Also, it imports nicely into UE5.
www.artstation.com/artwork/nJXmx4
#gamedev #blender
First up: eye rigging, as it was one of the most inconsistent parts. I studied proper techniques and implemented cleaner rigs for any eye type. Also, it imports nicely into UE5.
www.artstation.com/artwork/nJXmx4
#gamedev #blender
To learn game dev - programming (UE5) and modelling (Blender) - I replicated the minigames from Pokémon Stadium 1 in 2-3 months with a hard deadline.
It is complete, but unpolished.
rokuyomi.itch.io/pokemon-stad...
#gamedev #UE5 #blender
To learn game dev - programming (UE5) and modelling (Blender) - I replicated the minigames from Pokémon Stadium 1 in 2-3 months with a hard deadline.
It is complete, but unpolished.
rokuyomi.itch.io/pokemon-stad...
#gamedev #UE5 #blender
We are back in action on October 4th 2025!
We got all the links you might need right here:
Our event homepage!
https://gamedevdays.com
Want to be a speaker?
docs.google.com/form...
or an exhibitor?
docs.google.com/form...
We are back in action on October 4th 2025!
We got all the links you might need right here:
Our event homepage!
https://gamedevdays.com
Want to be a speaker?
docs.google.com/form...
or an exhibitor?
docs.google.com/form...