Rogue Cache
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roguecache.bsky.social
Rogue Cache
@roguecache.bsky.social
I'm a graphic designer from New England who likes to make funky little logos for brands that don't exist, random 3D models, and some pixel art.

https://roguecache.com
TYRANT'S FOLLY PALECRYPT - KaseCurio 2025 Submission

Escape the king's prison in this spin-off survival game set in the universe of Tyrant's Folly. Manage resources, fight or flee from horrors, and navigate traps! 1 Player | Genre: Survival RPG

#kasecurio
October 24, 2025 at 4:46 AM
BHC ALTERNATIVE: CIRCUIT - Faction & Company Logos

These are sets of logos I did for companies & factions in my friend's homebrew mecha arena TTRPG, BHC Alernative: Circuit. I'm really happy with some specific icons, such as Lange Newtype & Cross-Fox Hardlight Entertainment!
October 20, 2025 at 9:57 PM
I revisited this and made a slight edit to his wheel base so it's more accurate to a real Kei-truck! (Mostly for my self-satisfaction :p )
July 14, 2025 at 10:41 PM
Rumblin' Roots - Cast 2

A couple years back, I put together a handful of these little guys (A carrot, a leek, and a tomato plant) and recently, I wanted to revisit and expand the cast. The bonsai (Tatsuki) is my favorite, and the sunflower (Haru) is my wife's!

#3dmodeling #characterdesign
5m
June 28, 2025 at 9:31 PM
Another branding commission, for video game development team Herasoft! I leaned a bit into the peacock iconography associated with the goddess Hera for this ask.

Check out their in-development visual novel, Teeth and Tenderness, at their itch page here: kitsunemitsu.itch.io/teeth-and-te...
June 2, 2025 at 6:14 PM
Some branding I put together for Pixelmods (@pixelmods_ on IG), featuring their mascot, Gunda! I'm really happy with how this one turned out!
June 1, 2025 at 10:01 PM
Just as I did with TSURUGI, here's the model that I created in AssetForge!
April 25, 2025 at 6:15 PM
KAIKEN - CARTRIDGE LABEL & LOGO
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"Bring it on!" - As I previously mentioned, I didn't make an official submission to #famicase this year; Still, I felt inspired by my previous design to put together a 'prequel' that also serves as my "what-if submission", and I'm very happy with how it came out!
April 25, 2025 at 6:15 PM
Here's the full render of the ship that I modeled with AssetForge!
March 16, 2025 at 12:56 AM
TSURUGI - CD COVER & LOGO
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I didn't make a submission to #famicase this year, but I was putting this design together for fun and thought about what it might look like mocked up as a PS1 game. I've enjoyed mixing 3D modeling with graphic design, and I think I get satisfying results.
March 16, 2025 at 12:56 AM
and here's the full 3D render!
February 17, 2025 at 10:13 PM
This racer revisits a concept I put together last summer. I'm really happy I finally managed to create a 3D model of this guy!
February 17, 2025 at 10:13 PM
MT. MOMO PRODUCE

Another cute design that I made for my wife, this one was a bit of an experiment in adding additional details to my soft, lineal style.
February 17, 2025 at 9:18 PM
Here's the full render of the model - and I have a couple more of these planned, so stay tuned!
February 14, 2025 at 2:58 PM
I started this cute little project as a Valentine's gift to my wife. It's a concept for a DS-era racing game featuring cute animals in silly vehicles. I'm really happy with how I was able to capture the aesthetics of the DS with the modeling software I use (AssetForge + SpriteStacker)!
February 14, 2025 at 2:58 PM
THE SANGUINE ROSE STAFF -

Although attuned with blood magic, this staff is used for healing far more than for harm.
January 28, 2025 at 4:06 AM
THE CELESTIAL GRAVITY STAFF -

Wielded by scholars turned cultists, this staff, once a tool used to aid in studies, has become a symbol of cosmic destruction.
January 28, 2025 at 4:05 AM
THE SECRET PLAINS STAFF -

A staff crafted through both magical and scientific means, the stone in its crown, though similar to crystals, is actually a large hunk of humming, slightly magnetic metal.
January 28, 2025 at 4:02 AM
DWARVEN FORGEMASTER'S ASSOCIATION

One last design before the New Year! I feel like it's the kind of logo you'd see in a fantasy game where an NPC who looks exactly like the logo runs a shop where you can upgrade your armor & weapons ⚔️
December 27, 2024 at 12:22 AM
Here's some of the ways I ended up 'contextualizing' the mech's designs - as mentioned, MEGASOMA was created for my Famicase entry, and the GROUNDBEETLE took cues from that. The SHGN was an explicit effort to create something beyond a game label that would work well in terms of 'packaging' a mech!
December 26, 2024 at 12:29 AM
The SHGN 01 Combat Platform took cues from both the MEGASOMA & GROUNDBEETLE, and definitely embraces and is inspired by the designs of some of my favorite Gundam (3/3)
December 26, 2024 at 12:29 AM
The GROUNDBEETLE is a follow up to a previous design I created a few years ago - The bot is envisioned to be a kind of solarpunk farming bot/drone that would help with pest control, irrigation, and analysis. (2/3)
December 26, 2024 at 12:29 AM
A quick thread of all the Mecha / Robots I designed this years! This one is the MEGASOMA, which I created as part of Famicase 2024 - Heavily inspired by my preferred build in Armored Core 6 (1/3)
December 26, 2024 at 12:29 AM
This is so sick! OFF was a huge stylistic inspiration when I was finding my footing as an artist. Here's one of the first pieces I ever published online, a little fan animation for the game!
December 19, 2024 at 7:12 PM
This was a really fun project I gave myself that combined some #logodesign, #pixelart and #3dmodeling to create a title screen and jewel case design for a game that doesn't exist (in the spirit of #famicase!) In particular, I was inspired by Shadow of the Erdtree, Lunacid, and Vermis by Plastiboo.
December 14, 2024 at 3:33 AM