Nonya
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roekeloos.be
Nonya
@roekeloos.be
He/Him. Aspiring solo game dev. Aspiring artist. Aspiring author. Aspiring musician. Audhd.
With all this #ai "augmentation". The internet has gotten measurably slower. Every website has you just staring at "thinking" loaders for seconds.

"Let me cut down a tree and grab some info you will ignore".

As a #webdev by trade, this is just insane. Nothing is snappy anymore.
October 30, 2025 at 9:15 AM
After a bit of a hiatus because of #life, currently back to being productive. Built a big piece of the back-end last week, and on the more visual side, added buttons. finally! My first non- @kenney.bsky.social visuals. very proud.

#godot #indiedev #solodev #godotengine #adhdev
January 3, 2025 at 5:11 PM
Levels in my game are short, so i need a lot of them. Generating them is easy.

Solving each of them in order to set a target score, so the game isn't done in 13 minutes.. That's something else. I know what to do these holidays.

#indiedev #godot #grind #gamedev
December 23, 2024 at 7:20 PM
Day 12 of #learning to draw with #krita.
Hands and faces are difficult!

Could not get the face correct without over-detailing. So now the styles clash a bit. Proportions feel off, and her expression is not very "sexy" (as in the reference). Still happy! (Don't tell Siouxsie)

#art #digitalart
December 19, 2024 at 7:23 PM
Never made the intro. Wannabe #godot #solodev here 👋.

Currently trying to finalize a very basic remake of my favoriete casual bubble game. First time. Figuring out the mobile stores. I post about trying to be an artist while being a programmer.

#indiedev #godotdev #gamedev
December 19, 2024 at 12:57 PM
Day 11 and 12 of learning how to #draw with #krita. Turns out drawing perspective properly is hard! Did a quick study where I tried to remember what I learned about perspective lines, aaaages ago.

Krita has really grown on me already. It will do for my current skills :)

#digitalart #art #learning
December 18, 2024 at 6:45 PM
While my current project is in a bit of a rut, I decided to, ehm, do research...

How hard as balls were old games? Jeez. How did kids afford playing these? It takes me 20 tries just to figure out what to do. These cost money per play. That's wild.

#indiedev #gamedev #research #arcade
December 9, 2024 at 10:23 PM
First week progress of learning to #draw #digitalart with #krita. Never really got the hang of it before. Sort-of #speedpainting the first days, limiting myself to 10 minutes, gradually increasing according to my comfort.

First is ten minutes, second around 30 and third more than an hour.
December 9, 2024 at 2:42 PM