jake rodkin
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jake rodkin
@rodkin.online
Designer at Valve. Helped make Half-Life Alyx, Firewatch, The Walking Dead, Sam & Max, Tales of Monkey Island, Idle Thumbs
🐘 idlethumbs.social/@ja2ke
🕸️ rodkin.online

Avatar by @michaelfirman.bsky.social
Absolutely fair and true.
November 22, 2025 at 7:27 PM
Truer words have never been spoken.
November 22, 2025 at 5:16 PM
Back in 2015 when the 360 was only ten years old, I started rebuilding blades in Unity for a timer-based trivia game, as part of an Idle Thumbs game jam. You’d dig through a giant blades interface for the answer. Like all jam games I’ve ever attempted, I didn’t finish, but had a couple fun evenings.
November 22, 2025 at 4:42 PM
Macworld haul
November 22, 2025 at 4:31 AM
hi this looks great!
November 21, 2025 at 5:28 AM
haha ok fair. I never assume, and it’s been a long time since we did thumbs.
November 17, 2025 at 4:16 PM
That’s how we covered it on our podcast back when it came out www.idlethumbs.net/idlethumbs/e...
November 17, 2025 at 4:09 PM
Jumping straight to a level 8 Dutch Colonial
November 16, 2025 at 6:49 PM
If you’ve already tried pocket eggs I’m out of ideas.
November 16, 2025 at 12:27 AM
👀
November 15, 2025 at 4:05 PM
Nothing has felt better this decade than completing the BOTW tutorial and having this quest pop
November 14, 2025 at 9:37 PM
Yeah I’m pretty sure Chris thought this was delightful.
November 13, 2025 at 4:01 PM
Glad they are respecting the legacy of the franchise.
November 13, 2025 at 3:57 PM
The delta between those two screenshots is a whole thing in and of itself.
November 10, 2025 at 4:58 AM
Yeah it’s a miniseries worth of movie. I don’t even know that it’s a great movie, but I think the directors cut hangs together better.
November 9, 2025 at 9:53 PM
If you do watch doctor sleep I recommend making it even longer and watch the directors cut
November 9, 2025 at 9:39 PM
It would have been fun to do another Monkey game at Telltale using some of those characters, but I was happy to hear Morgan and some of the events of Tales used in Return as part of the Chums puzzle chain.
November 9, 2025 at 8:38 AM
I thought the texture when cutting it was kind of cursed, but agree with this assessment. Even the cursed texture was satisfying in its own way, due to how unique it was. Felt a liiiiittle like cutting into some Nickelodeon Gak that had a lot of give.
November 7, 2025 at 6:39 AM
Bubbles!!
November 7, 2025 at 5:46 AM
Probably Space Ghost
November 5, 2025 at 5:56 AM