Heyo! My name is Milo and I've been hosting and designing play-by-post (PbP) games for over 4 years now. PbP is a format rarely discussed and I'll be sharing perspectives from my own community.
Hopefully these insights can enrich other PbP communities too.
Here's hoping y'all would find as much joy with it as my friends did!
ritehunter.itch.io/unofficial-r...
Here's hoping y'all would find as much joy with it as my friends did!
ritehunter.itch.io/unofficial-r...
It's about how we synchronize stories, bend time, branch replies & parallel timelines. Tons of practical insights for anyone who loves tinkering with systems or designing for async play.
www.laciesbox.com/articles/unp...
It's about how we synchronize stories, bend time, branch replies & parallel timelines. Tons of practical insights for anyone who loves tinkering with systems or designing for async play.
www.laciesbox.com/articles/unp...
I'd love to hear more thoughts on this or if I missed anything.
www.laciesbox.com/articles/unp...
I'd love to hear more thoughts on this or if I missed anything.
www.laciesbox.com/articles/unp...
www.laciesbox.com/articles/cur...
www.laciesbox.com/articles/cur...
Heyo! My name is Milo and I've been hosting and designing play-by-post (PbP) games for over 4 years now. PbP is a format rarely discussed and I'll be sharing perspectives from my own community.
Hopefully these insights can enrich other PbP communities too.
Heyo! My name is Milo and I've been hosting and designing play-by-post (PbP) games for over 4 years now. PbP is a format rarely discussed and I'll be sharing perspectives from my own community.
Hopefully these insights can enrich other PbP communities too.