Can't speak towards the taste though, as I didn't try it. :/
Can't speak towards the taste though, as I didn't try it. :/
Their mythology has become mixed with that of Sirens and other malevolent mythological beings over the last few hundred years. But Mermaids originally aren't hostile towards humans.
There is, however, a ton of other fun creatures that are. Skogsrå fx. :)
Their mythology has become mixed with that of Sirens and other malevolent mythological beings over the last few hundred years. But Mermaids originally aren't hostile towards humans.
There is, however, a ton of other fun creatures that are. Skogsrå fx. :)
When I realized that very little story was gonna be told in-game, I stopped playing.
€60 right out the window.
When I realized that very little story was gonna be told in-game, I stopped playing.
€60 right out the window.
You got me this one, Thomas. 😆
You got me this one, Thomas. 😆
The Timed-Exclusivity deal with Epic turned me off the first game.
Microsoft turned me off everything else.
The Timed-Exclusivity deal with Epic turned me off the first game.
Microsoft turned me off everything else.
But be that as it may.
I think the mobile idea is UWE, as the OG Subnautica isn't Kraftons per se. But yeah, there's definitely an attempt at milking what they can by licensing it out for phone adaptation.
But be that as it may.
I think the mobile idea is UWE, as the OG Subnautica isn't Kraftons per se. But yeah, there's definitely an attempt at milking what they can by licensing it out for phone adaptation.
And their owner likely still haven't made back their initial investment in the studio. Much less all the money they've pumped into it since.
I think they are trying to stay as relevant as they possible until they are allowed to release Subnautica 2. :/
And their owner likely still haven't made back their initial investment in the studio. Much less all the money they've pumped into it since.
I think they are trying to stay as relevant as they possible until they are allowed to release Subnautica 2. :/
It's the taste of summer in deep winter.
It's the taste of summer in deep winter.
They are not. Even back when they made games regularly, they only did so to push technology.
They are by all means an IT-Company, just unconstrained as to what tech they are pushing.
They are not. Even back when they made games regularly, they only did so to push technology.
They are by all means an IT-Company, just unconstrained as to what tech they are pushing.
Add in zero public testing and the piss poor marketing that Geoff Keighley provided and you have another Concord.
Add in zero public testing and the piss poor marketing that Geoff Keighley provided and you have another Concord.