Richard Illes Kosmala
rilleskosmala.bsky.social
Richard Illes Kosmala
@rilleskosmala.bsky.social
I bring ideas to life, crafting web experiences by day and game worlds by night.

Check out my Android puzzle game!

https://play.google.com/store/apps/details?id=com.richardilleskosmala.dollyblocks

#Godot #IndieDev #GameDev #AndroidGames #PuzzleGames
I love this so much! Good job!
September 2, 2025 at 1:57 PM
That’s amazing!! Good job at finishing all the levels! 🎉🎉

Not that many players make it to the end! However, fear not! I’ll be adding more levels soon, they are all handcrafted by me and I’ve been trying to improve the playing experience first! 😊
May 28, 2025 at 4:00 PM
Thank you so much! Since this is my first release, I kept things simple and focused on Android. The engine I’m using can export to iOS, so if there’s enough interest to make the developer license worthwhile, I’d love to bring it over. I really appreciate your support! 😊
May 24, 2025 at 6:41 PM
I love the concept and the visuals! Good job!!
May 24, 2025 at 12:06 PM
The latest version is 1.0.11! It should be live already but maybe it takes a while to refresh the store 😁
April 23, 2025 at 5:30 PM
Thank you so much for noticing and reporting it! There is now an update available in the store that fixes the issue! 😊
April 23, 2025 at 10:52 AM
I can definitely consider that! Thank you for playing and leaving some feedback! 😊
April 21, 2025 at 7:47 PM
April 21, 2025 at 7:45 PM
Thank you for trying it out and for the feedback! I'll try maybe come up with some ideas to make it a bit more obvious! 😊
April 21, 2025 at 2:05 PM
Thank you! Regarding the bugs you mentioned—could you let me know the exact steps to reproduce them? I’d love to get them fixed as soon as possible!
April 21, 2025 at 6:05 AM
Thank you! 😊
April 20, 2025 at 4:07 PM
Thank you so much! And absolutely — I really appreciate you bringing this up. I’m going to spend some time thinking through colorblind-friendly solutions.

Would it be okay if I reach out to you for feedback if I come up with some ideas?
April 20, 2025 at 3:00 PM
I've never seen "Katamino" but they both definitely look similar! I hope you enjoy it! Let me know what you think 😊
April 20, 2025 at 2:44 PM
Thank you!! I want to release on iOS but the yearly Apple developer fee is kind of holding me back a little bit, if I see the game gets enough attention and maybe makes some money as well I would love to port it. A web version is also on my mind! 😊
April 20, 2025 at 1:29 PM
I really appreciate that! I love to hear that you are enjoying it but also leaving a review helps a lot with the visibility in the store! Thank you! 😊😌
April 20, 2025 at 1:28 PM
Thank you! It makes me really happy to hear 😊
April 20, 2025 at 1:00 PM
Thank you! 😊
April 20, 2025 at 12:32 PM
Thank you! Regarding ads, they are all optional, for things such as hints or unlimited turns for a specific level. You should be able finish the game without seeing a single ad 😊
April 20, 2025 at 12:21 PM
Thank you! If you have any feedback or ideas that could improve the game, don't hesitate to share them with me! 😊
April 20, 2025 at 11:59 AM
Wow! Thank you so much for your feedback! It makes me really happy to hear! If you have any idea or improvement you think could be implemented I would love it hear it! 😊
April 20, 2025 at 11:58 AM
To be completely honest, I didn't know about the "L" game but now I looked it up and there are definitely some similarities!

As a fun story, my game was born from an inventory system I was working on for another project, that it develop into it's own thing! 😊
April 20, 2025 at 11:22 AM
Thank you so much! 😊
April 20, 2025 at 11:20 AM