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rickyrazh.bsky.social
@rickyrazh.bsky.social
Reposted
🦀 I've improved the implementation behind all the string formatting macros in Rust: println, panic, format, write, log::info, etc. (Everything using format_args!().) They will compile a bit faster, use a bit less memory while compiling, result in smaller binaries, and produce more efficient code! 🎉
November 13, 2025 at 1:31 PM
Reposted
here is something that feels so powerful when behavior is baked into the reactivity, rather than compilers or framework. I've remade a few demos trying out the reactivity with manual DOM updates to test it out, starting with Ryan Florence's Select Example
playground.solidjs.com/anonymous/85...
Solid Playground
Quickly discover what the solid compiler will generate from your JSX template
playground.solidjs.com
November 20, 2025 at 9:26 PM
my mind keep going into a distraction, the idea of how to create payment engine sometimes keeping me deep dive into many things that requires many requirement and fear
November 22, 2025 at 2:21 AM
Reposted
#rustlang hot take: We should rename .unwrap() to .or_panic(). (And .expect() to .or_panic_with().) "Unwrap" is a terrible name for the panicking function, especially since we also have things like .unwrap_or() and .unwrap_or_default() which never panic.
November 19, 2025 at 7:32 AM
tired tired
August 7, 2025 at 1:33 PM
Reposted
i should write about this. react assumes you’re able to structure your teams by screen, not by technology. react works *either way* but it offers the product-divided teams an advantage. it lets each of them move independently of others, mostly without colliding or slow “over the wall” stalls.
my largely uneducated guess is that "frontend" and "backend" are increasingly siloed, and it's the kind of thing that's only really considered/possible from a more holistic perspective
May 8, 2025 at 11:09 PM
what's up everyone its me rick
February 21, 2025 at 1:29 PM