Caroline Middlebrook
rheyan.bsky.social
Caroline Middlebrook
@rheyan.bsky.social
Long time PC #gamergirl (#pcmasterrace) and software developer, pursuing a lifelong passion of #gamedev. I'm a #solodev learning and teaching #Unity & C#
I added a village screen to my card game, still needs quite a bit of work. I used the excellent Village Generator by Watabou to create the main image. #gamedev #indiedev #ScreenshotSaturday
November 15, 2025 at 6:19 PM
Working on the new design for my treat cards #gamedev #gameart #gamejam #WIPWednesday
November 12, 2025 at 6:55 PM
Prototyping another idea for this #gamejam I am interested in. This time a possible card game... looks okay I think, but it's still not really fitting the theme of the jam so I will most likely discard this idea as well! #gamedev #ScreenshotSaturday
November 8, 2025 at 7:19 PM
Visual mockup for a possible game jam entry. At this point I am still somewhat undecided if I'm going to enter. It's supposed to be an "uplifting" game jam, but the theme is Halloween! I'm struggling to find a concept that feels right and I'm running out of time. #gamedev #gamejam #WIPWednesday
November 5, 2025 at 7:09 PM
Playing around with ideas for another Flappy Bird game I'm going to make. This is just a quick visual mockup #gamedev #WIPWednesday
October 29, 2025 at 12:30 PM
I can't publish my latest game yet as it has a crash bug, oops! And I'm tired today so I'm looking at the code and my brain does not want to compute... so I thought I'd work on the Itch cover graphic instead! #WIPWednesday #gamedev
October 22, 2025 at 11:10 AM
Alright last one for today, I've created a kind of "level card" for each of the levels that can be played, and they are highlighted as you mouse over them. I swear I've spent longer on this UI then the actual game at this point! #gamedev #ScreenshotSaturday
October 18, 2025 at 7:37 PM
MOAAAAAR sprites! This is now my final set of 8x8 sprites that will be playable levels in my #breakout #game. Thanks to the many #pixelart creators who made these assets! #gamedev #gameart #ScreenshotSaturday
October 18, 2025 at 3:15 PM
I've gathered some 8x8 sprites to be used ass playable levels in my #breakout #game. I got these from #pico8 art asset packs! #gamedev #indiedev #gameart #unity #ScreenshotSaturday
October 18, 2025 at 12:30 PM
Knocked up a quick little game today to test my understanding of 2D object manipulation (Transform vs RigidBody) as I was still a bit fuzzy in places. Might put out a #tutorial video on it next week... #gamedev #ScreenshotSaturday
October 11, 2025 at 6:27 PM
Creating a #breakout level using square blocks that are procedurally generated by importing a .PNG sprite. Note sure if its any quicker than just making the level tho lol! #gamedev #MadeWithUnity #FeatureFriday
October 10, 2025 at 11:16 AM
Making a #breakout game but game design is NOT my thing so I whipped up some code to generate a level based on an imported .png file. Any suggestions for sprites to use for this? #gamedev #ScreenshotSaturday
October 4, 2025 at 2:03 PM
Experimenting with a little voice acting! This is AI generated using ElevenLabs. #gamedev #solodev #unity
May 24, 2025 at 6:04 PM
Added some polish to my #asteroids #game today. It's feeling a lot more satisfying to play now. I've got something jam worthy at least! #gdtvjam #gamedev #solodev
May 21, 2025 at 5:37 PM
Figured I'd start with the boring stuff first. No #game yet but I have a title screen! It doesn't do anything but that's a chunk of UI work out the way at least! #gamedev #gdtvjam #gamejam
May 17, 2025 at 1:26 PM
The theme for the #gdtvjam is #tinyworld. As a non artist, I have to start with #gameart that I can find, and it has to be a free asset for this jam. I found this artwork, now I gotta build a game around it! I'm thinking some kind of #asteroids #game
May 17, 2025 at 9:07 AM
I almost ran out of weekend with virtually nothing to show for it so I decided to just see if I could create a quick little game in just one afternoon. I'll post the #devlog tomorrow. #gamedev #screenshotsaturday #solodev #unity
May 10, 2025 at 7:14 PM
It's #FeedbackFriday! My little toast-based #flappybird #game is pretty much done now, has audio & a config menu. You can play in browser on #itchio rheyan.itch.io/toasty-tumble #indiedev #solodev #madewithunity
May 9, 2025 at 5:17 PM
Sometimes I run ideas past #chatgpt and in this case I was discussing randomisation to try and address a bug in my current #gamedev project. Sometimes though, it is not very intelligent at all! It never fails to stroke my ego and amuse me though! #ai #devlife
May 2, 2025 at 8:57 AM
Game 20 of the #GamesChallege - Stardew Valley
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. #games #stardewvalley #sdv
May 1, 2025 at 9:33 AM
Game 19 of the #GameChallenge - Civilization 5
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.
April 30, 2025 at 9:03 AM
Game 18 of the #GamesChallenge - Skyrim
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. #games #rpg #openworld #skyrim #elderscrolls
April 29, 2025 at 11:04 AM
Spent 7 hours today doing #gameart! I should have got a decent asset pack at the beginning of the project :-) Looks better though I think. #indiedev #solodev #unity #girlswhocode
April 28, 2025 at 8:45 PM
Day 17 of the #GameChallenge - Lord of the Rings Online
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. #games #lotro #mmorpg
April 28, 2025 at 8:46 AM
Game 16 of the #GameChallenge - Oblivion (but now I need to play the remaster!!)
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. #games #rpg #openworld #elderscrolls #oblivion
April 27, 2025 at 8:55 AM