RexZheng
rexzheng.bsky.social
RexZheng
@rexzheng.bsky.social
On a side note, It's caused by the same code change for Milestones, who knows what else is affected, but I believe there are MANY broken features because of this. Hope EA fix it up soon.

DOWNLOAD HERE:https://konansock.itch.io/soooooome-small-fixes
July 10, 2025 at 3:08 AM
Note that custom Milestones still suffer from this issue. Since this is a pretty groundbreaking bug that affects a lot of their own codes, do not harass other modders, and please wait for EA to fix this. For now, remove custom Milestones if you're annoyed by it.
July 6, 2025 at 6:35 PM
Owned Retail Store Fix and Owned Vet Clinic Fix should be obsolete now. Since this is fixed by EA.

As usual, more updates will roll out after EBN, where pack features will be incorporated into my mods. For now, no more script errors from my mods!
July 4, 2025 at 6:53 PM
Download HERE: konansock.itch.io
konansock
konansock.itch.io
July 4, 2025 at 6:48 PM
Custom Chinese Food Interactions, Dumplings, Peking Duck, MWS Chinese recipes, Zongzi and Lantern Festival Treats are also updated.
konansock.itch.io/custom-chine...
konansock.itch.io/custom-recip...
konansock.itch.io/lantern-fest...
Custom Chinese Food/原创中国食谱 by konansock
Some Chinese recipes for your Foodie Sims.
konansock.itch.io
June 9, 2025 at 5:26 PM
An interesting finding is that Batuu recipe: Braised Roast Shaak is the single best recipe for your Sims. All HAIL to Batuu!
May 21, 2025 at 2:37 PM
For a thorough deduction of the formula, see this video: www.youtube.com/watch?v=cCh5...
It's in Chinese though.
吃沙拉也发胖?我找到了《模拟人生4》709个食物里卡路里最高的!|《模以食为天》#1
YouTube video by RexZheng
www.youtube.com
May 21, 2025 at 2:36 PM
The final formula apply a coefficient to each part, to allow Simmers to count it differently according to their playstyles. (e.g. Only eat when they’re dying, hates gaining weight, has 200G mod so it lags so much between eating animation, etc.)
May 21, 2025 at 2:34 PM
The third and last part is the calories. Sims grow 1 pound for every 150 calories, and it takes them 13,33 minutes to jog it off. We subtract those time
May 21, 2025 at 2:34 PM
The second part is how long it takes to finish the meal. Each food has a consumption turn, which is how many times the eat animation is played. It takes 4 minutes for a turn on average. Sometimes we might also consider the time in-between, so there’s an optional part for that.
May 21, 2025 at 2:34 PM
We calculate those slowed decay as equivalent long-term hunger need gain.
Batuu recipes, however, will give Sims the most potent buff despite being Level 1 recipes; 3 Tomarani Entrees grants the second most potent buff.
May 21, 2025 at 2:33 PM
Secondly, some highly-skilled, high quality recipes apply a potent buff to Sims so their hunger need decay slows down. An Outstanding Level 8 Gourmet Cooking Lobster Tortellini make their hunger need decay slows down 80% for 6 hours!
May 21, 2025 at 2:32 PM
Most Simmers allow their Sims to eat before this because it makes their Sims uncomfortable, and most Sims have at least two meals a day. As a result, a meal with 200 hunger value is equivalent to a meal with 150 hunger value at most times.
May 21, 2025 at 2:32 PM
Firstly, It choose the minimal value among hunger value and 150, because it takes 12 in-game hours for a Sim’s hunger motive to decay from full to -50, after that it slows down so Sims don’t starve easily.
May 21, 2025 at 2:32 PM
The basic idea is to not define efficiency, but consider this instead: After how many in-game minutes will the hunger need decay to the same value.

The first part of the formula is hunger value of the food divided by hunger need decay. The hunger value is a modified value due to two reasons:
May 21, 2025 at 2:31 PM
It was extended to April 1st!
March 20, 2025 at 11:56 AM