Andrew King
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rewrking.bsky.social
Andrew King
@rewrking.bsky.social
Webdev @ Scopely. Programmer focused on game engine architecture & graphics. Working on a racing game. Wrote a build system for C++ during the pandemic. Made a RPG once.
Guess I have to make a raycasting game now...
November 17, 2025 at 1:52 AM
Oh shit y'all
November 1, 2025 at 2:50 AM
When my internet went down for an hour this morning.
October 23, 2025 at 2:57 PM
Some pretty spectacular clouds during my flight this morning. Has me thinking cloud shaders again.
September 21, 2025 at 2:48 AM
I guess I should have watched this last year.
August 15, 2025 at 1:54 AM
If you see this, quote this post with a title screen that's iconic to you
August 6, 2025 at 11:55 PM
Finally!
June 26, 2025 at 3:20 PM
By a stroke of luck, I got one. Also, yes - I'm one of those physical game sickos.
June 5, 2025 at 4:29 PM
I'm watching Street Fighter for the first time since the 90s, and this painting at the halfway mark is possibly the peak of its weirdness.
June 1, 2025 at 1:31 AM
Ah, yes, now I can generate cursed VS solutions.
April 19, 2025 at 3:39 PM
After hours of finagling, I got all the Unicode things working in my build system on Windows (pending release).

I knew exactly what to do with this power...
April 19, 2025 at 4:29 AM
I've been writing a ton of weird ImGui customization stuff lately for my debug UI. Sometimes these things take a while to figure out (4 hours for that color swatch picker), but it's always fun hooking up more of the engine into the UI.

#gamedev #indiedev
March 30, 2025 at 7:29 PM
This happened to me the other day...
February 5, 2025 at 4:59 PM
If MTV only knew what they were about to unleash...
December 21, 2024 at 4:30 PM
Gosh, they're so great.
December 17, 2024 at 1:49 AM
I'd die for them.
December 17, 2024 at 1:34 AM
I'm at the "kind of render Sponza" stage of engine development. Still have a lot of work to do with normal maps, dynamic lights, and reading in materials from assimp.

Kind of feels like a game in Reboot right now.
December 12, 2024 at 11:46 PM
Well, it's time to see what I've done wrong for years (aside from writing a game engine). Excited to dig into this!
November 13, 2024 at 8:36 PM
Got a sick moose sticker this year. Here's hoping NH doesn't screw this up.
November 5, 2024 at 12:23 PM
Just kill me instead.

Also: you can block and report this as spam.
September 14, 2024 at 3:03 PM
Video??!!! This project is kind of on hold until I finish more of engine framework I've been chipping away at. Maybe I'll come back to it one day.
September 13, 2024 at 1:05 PM
Was going to post a video, but here's this instead...
September 12, 2024 at 3:36 PM
Got in a Github Actions mood today and rewrote the CI workflow for Chalet, and added "main" snapshots. Wanted to do something like this for a while!
July 1, 2024 at 1:32 AM
I defeated all of the Lumpuses (Lumpi?)
June 13, 2024 at 2:55 AM
It's me!
June 2, 2024 at 7:30 PM