...how many grueling hours the team had to push through in basically under a year for their game to come out the way it did. With all the limited hardware and even them praying the demo showcase reveal would work (and the one time it did, it did). Nowadays I'm fully aware how rough it has been.
...how many grueling hours the team had to push through in basically under a year for their game to come out the way it did. With all the limited hardware and even them praying the demo showcase reveal would work (and the one time it did, it did). Nowadays I'm fully aware how rough it has been.