REnder Scott
renderscott4045.bsky.social
REnder Scott
@renderscott4045.bsky.social
Halo :D Expect random thoughts and game dev posts. I like pumpkin themed stuff, darksynth and gritty sci-fi.
Only a few days left. On Halloween, prepare to enter the forbidden zone. Are you ready?
#indiegames #indiedev #gamedev
October 28, 2025 at 7:56 PM
How the current Tron situation feels like
October 17, 2025 at 10:53 AM
Do you dare enter...?

#pixelart I made for the cover image of a horror short story I wanna post on itch.io for the spooky season. Had a blast making it from beginning to end, #aseprite is absolutely amazing, even for total noobs like me!
September 11, 2025 at 5:41 PM
When the math gets so abstract you start using graphs for visual debugging
June 22, 2025 at 10:00 AM
Implemented a rudimentary map generator to stress test performance, proud that I managed to in like 15 minutes. However, the map will 99% be handcrafted (just like the prototype), since I want the player to learn the map via landmarks.
June 18, 2025 at 2:34 PM
Starting to shape up to something
June 14, 2025 at 2:54 PM
All good things start with a simple plane
June 11, 2025 at 3:12 PM
‪Operator, we have a priority assignment for you. Infiltrate the entity's domain and collect data across the map so we can begin analysis.
Operation: Retrieval is a short #PICO8 horror game where what you can't see can't hurt you. Play now on itch: renderscott.itch.io/operation-re...
#gamedev #indie
June 3, 2025 at 4:11 PM
currently working on a prototype for an upcoming uni semester project. of course pico8 is the perfect engine for it
May 31, 2025 at 3:39 PM
getting trolled by my own spritework...
May 29, 2025 at 10:08 AM
May 21, 2025 at 7:52 AM
they keep trying to flirt with me, last playthrough I saved them and ran off everyone else died. god forbid a program does his job smh
May 10, 2025 at 7:46 PM
After a few more features and a couple of QoL changes, I can finally announce that A Droid's Farming Adventure is out on itch! Play the game here: renderscott.itch.io/droids-farmi...

#gamedev #PICO8 #indie
May 8, 2025 at 4:10 PM
Some more progress! Now there's a little guy who'll buy our crops and sell seeds (both for coins) in the future, and fences with collision!
May 4, 2025 at 1:36 PM
The Pico8 farming tutorial is progressing quite nicely - I even felt motivated enough to add my own spin to it!
April 30, 2025 at 7:10 PM
I got Pico8 as a gift for a Secret Santa event previous Christmas, and I started a tutorial for a simple farming game. This is my current progress!
April 13, 2025 at 3:17 PM
These are peak toys and whoever knows of them is infinitely based
March 22, 2025 at 3:56 PM
This was seriously the hardest feature to implement so far. The amount of edge cases and interactions between selected games and filters/sort options almost drove me nuts. Almost. Suffice to say it's done :) expect an update soon!
January 18, 2025 at 2:15 PM
TIL about this option. I've been using Windows 10 since release...
January 14, 2025 at 11:32 AM
I recently released a tool for managing Steam keys on itch.io. Made it in Unity to force myself to work more with the Unity UI. I think it ended up quite nicely!
renderscott.itch.io/steam-key-ma...
January 14, 2025 at 9:09 AM