RenderQueue
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renderqueue.dev
RenderQueue
@renderqueue.dev
The RenderQueue is a collection of creative coding experiments by @johanholwerda.bsky.social and @reindernijhoff.net.
Wolfenstein RTX (WebGL)

Ray tracing is used to add diffuse global illumination to the first level of the Wolfenstein 3D game.

renderqueue.dev/wolfenstein
The RenderQueue - Wolfenstein RTX
Ray Tracing On using WebGL1
renderqueue.dev
March 6, 2025 at 8:22 AM
Particle Dance

Particles are spawned at the surface of an animated skinned mesh.

renderqueue.dev/particledance
The RenderQueue - Particle Dance
Dancing character made out of particles
renderqueue.dev
March 4, 2025 at 3:40 PM