Rest well, and know that the world was better for having you in it. o7
Rest well, and know that the world was better for having you in it. o7
that said fighter's other relative advantage is just leveling up dramatically faster than lord
that said fighter's other relative advantage is just leveling up dramatically faster than lord
In any case, on the various computer platforms, you could (and I'm sure it was commonplace) always back up your character disk.
In any case, on the various computer platforms, you could (and I'm sure it was commonplace) always back up your character disk.
I remember reading at some point a long time ago that the PC-Engine version would somehow penalize you if you did it too much but I can't find that anymore (also PCE Wizardry is like the least documented by far)
I remember reading at some point a long time ago that the PC-Engine version would somehow penalize you if you did it too much but I can't find that anymore (also PCE Wizardry is like the least documented by far)
You're awesome and I couldn't possibly forget you!!!
You're awesome and I couldn't possibly forget you!!!
In particular I personally think general JRPGs (Dragon Quest especially, and much flows from it) pull a lot more of their design language from Ultima
In particular I personally think general JRPGs (Dragon Quest especially, and much flows from it) pull a lot more of their design language from Ultima
Gary Gygax was also a Vance fan, and the way Dungeons and Dragons spellcasting works to this day is heavily derived from Vance's fiction.
Gary Gygax was also a Vance fan, and the way Dungeons and Dragons spellcasting works to this day is heavily derived from Vance's fiction.
- Delita's "Tough... don't blame us. Blame yourself or God."
- Argath's "Animals have no God!!"
- A section of the introductory narration in the first chapter where the game displays the words "little money" excruciatingly slowly
(2/3)
- Delita's "Tough... don't blame us. Blame yourself or God."
- Argath's "Animals have no God!!"
- A section of the introductory narration in the first chapter where the game displays the words "little money" excruciatingly slowly
(2/3)