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reedly.bsky.social
reedly_
@reedly.bsky.social
SFM made me limp and Blender allowed me to run
Working on JumpStyle
https://linktr.ee/reedly
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"Seams from Islands command" maybe?
April 7, 2025 at 5:22 PM
In the shader editor, just check the image texture node. Everything but the basecolor (or sometimes emission color) should always be set to non-color
December 16, 2024 at 1:56 AM
Are your roughness/metal/normal color spaces set to Non-color?
December 15, 2024 at 11:21 PM
It looks cool in fanart, but that would NOT work in animation haha
December 7, 2024 at 10:51 AM
November 29, 2024 at 8:06 PM
There is this GDC talk that has a part about positioning the viewmodel, I tend to refer to it when making my own stuff

youtu.be/CXFLu8cityA?...

(Time coded link)
The Art of Destiny's First-Person Animation
YouTube video by GDC 2025
youtu.be
November 28, 2024 at 11:10 AM