Please feel free to watch the original GDC talk here:
youtu.be/nAkH86__g0o?...
Please feel free to watch the original GDC talk here:
youtu.be/nAkH86__g0o?...
• Pre-alpha
• Alpha
• Pre-beta
• Beta
• Polish
• CDPR’s games are about the story and the most important fact in that is that they would always like to take the player on an adventure to their worlds and make it imperative that it feels realistic
• Pre-alpha
• Alpha
• Pre-beta
• Beta
• Polish
• CDPR’s games are about the story and the most important fact in that is that they would always like to take the player on an adventure to their worlds and make it imperative that it feels realistic
▪ When the process is concluded, the company calls this the ‘first
playable’. The goal of the draft stage is to ensure that all the quests are playable which in turn makes the whole game playable.
▪ When the process is concluded, the company calls this the ‘first
playable’. The goal of the draft stage is to ensure that all the quests are playable which in turn makes the whole game playable.
▪ The first elements of gameplay are also in this phase as the team
wants to make sure the quest is playable.
▪ The first elements of gameplay are also in this phase as the team
wants to make sure the quest is playable.
▪ Then after the approval, block out locations are then worked on by the level design team.
▪ The quest design team then begins working on the first drafts of the dialogue. This is sketched out not written to get an idea of what the scene is about
▪ Then after the approval, block out locations are then worked on by the level design team.
▪ The quest design team then begins working on the first drafts of the dialogue. This is sketched out not written to get an idea of what the scene is about