Recursion
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recursiongame.bsky.social
Recursion
@recursiongame.bsky.social
Recursion — a narrative-driven immersive sim where time loops, ethics blur, and compliance is never enough.

Itch.io: https://sonetti.itch.io/recursion
Discord: https://discord.com/invite/mPa5prg4v3

Developed by https://sonetti.net/
It's been a long 3 years - but I've finally done it. Finished my final capstone project for this Software Engineering degree. I'm not sure on what to feel, but relief is certainly there. If this project captures an audience, it'll live on.

www.youtube.com/watch?v=uNTG...
#gaming #indiedev #unity3d
Recursion Demo Trailer
YouTube video by Sonetti
www.youtube.com
August 20, 2025 at 4:03 AM
'Cut and Fade' is a piece for string ensemble I wrote while taking time away from development.

I compose music when I need to process the abstract parts of making games - the emotions, fears, the turbulence that makes up the rich tapestry of life.
www.youtube.com/watch?v=gNDQ...
#indiedev #gamedev
Taglio e Dissolvenza
YouTube video by Sonetti
www.youtube.com
August 5, 2025 at 1:45 AM
Here's a look at the room node system in action - rooms dynamically change from active, inactive, adjacent and visible depending on room and player location. Useful for pathfinding and optimization

#gamedev #unity3d #indiedev
August 3, 2025 at 11:08 PM
(0/1) Early examples of the planned inventory system. A suitcase which you have to lug around... Just don't forget where you put it!

#gamedev #unity3d #indiedev
July 25, 2025 at 9:47 PM
Gone all in on fully diegetic gameplay. Depth of field for focus, world-space UI, blank page. #indiedev #unity3d #kafkaesque
July 15, 2025 at 2:10 AM
Short demo on world-space->screen space interface and camera zooming. Very early alpha!
July 12, 2025 at 10:45 PM
Pretty chuffed with how this main menu scene is turning out!
#indie #game #unity3d
July 12, 2025 at 10:00 AM