Makes me consider the tabletop RPG I'm developing set in Late 1500s Europe... and what's the most important aspect of it: the exploration of history or the game itself?
Makes me consider the tabletop RPG I'm developing set in Late 1500s Europe... and what's the most important aspect of it: the exploration of history or the game itself?
Lots of interesting 'urban sandbox' style hooks for play in that sort of context.
Lots of interesting 'urban sandbox' style hooks for play in that sort of context.