ratrogue @ Rat King
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ratrogue.bsky.social
ratrogue @ Rat King
@ratrogue.bsky.social
Rat King the game developer
he/him

https://fholio.de
https://ratking.de

Working with #Unity and #Godot
Implemented a simple "inspection mode" in Mops & Mobs (s.team/a/2851050/) just so you can admire a few loose body parts...

#screenshotsaturday #godot #madewithgodot #indiedev #gamedev #dungeons
October 10, 2025 at 6:27 PM
I updated connected, my dialog editor that we use for Mops & Mobs, to v1.0 - it finally got a spell checker.

ratking.itch.io/connected/de...

#gamedev #screenshotsaturday #godot #unity
October 4, 2025 at 7:54 PM
Ugh, #Unity
October 3, 2025 at 6:40 PM
Felix and I could finally release our little retro-shooter slash story-game "I Made A Game For You"! The whole thing was initiated by gold extras' BRIEFS program.

medienzentrale.itch.io/a-game-for-you

The collection: itch.io/b/3301/brief...

#gamedev #godot #godotengine #madewithgodot
September 27, 2025 at 3:15 PM
Created a little GDScript that automatically generates high walls around floor tiles, somehow it became an Ultima Underworld 1 level creator this way. #gamedev #Godot
September 25, 2025 at 11:10 AM
Preparing the release of a little game I made together with a pixel artist. #madewithgodot #screenshotsaturday
September 19, 2025 at 6:46 PM
July 26, 2025 at 11:42 AM
Tried to create a little vertex shader inside #Godot; now the chains in Mops & Mobs are swinging around (just imagine there's some reason for that)

#GodotEngine #gamedev #screenshotsaturday
June 28, 2025 at 8:12 PM
I'm still working on my little interpreted scripting language Gompl (written in GDScript). I added interrupting, so it's (almost) usable for some kind of fantasy console maybe.

github.com/ratkingsmini...

#Godot #gamedev
March 10, 2025 at 6:42 PM
Totally forgot that in 2019 a TV production company asked us if they could use a video of one of our games in a series. Sadly, "Behind Stars and Under Hills" was never released, but at least it lives on in "Deutscher", Episode 3!

#gamedev #madewithunity #zdf
January 17, 2025 at 8:24 AM
#1HGJ 500 Dudes
November 24, 2024 at 1:26 PM
I'm in the process of rereleasing ancient jam games, as seen in this Masto thread: mstdn.io/@ratking/113...

Today I uploaded Broken Radio, my Spielesalon Kassel 2013 jam entry. It's not the most innovative game ever, but I think it's quite polished for the short timeframe, and cute.

#gamedev
November 9, 2024 at 8:44 AM
If you wondered how scam games on Steam work
November 12, 2023 at 11:23 AM
I think they just followed the recommended size for 2-3 mice
October 17, 2023 at 2:52 PM
Was kinda impressed by the #GodotEngine capabilities shown in this video; of course it's nothing too demanding, but still nice to see that 2 days of porting from Unity to Godot yields such results.
www.youtube.com/watch?v=5xqc...
October 16, 2023 at 4:36 PM