#RetroComputing #RetroGaming #Amiga #C64
#Programming #3DPrinting
#OpenSource #Linux
🌉 bridged from ⁂ https://oldbytes.space/@rasterinterrupt, follow @ap.brid.gy to interact
I thought surely it could be […]
[Original post on oldbytes.space]
I thought surely it could be […]
[Original post on oldbytes.space]
Files are on #printables:
https://www.printables.com/model/1548066-e10-socket-for-mini-light-bulb
#3dprinting #freecadfriday
Files are on #printables:
https://www.printables.com/model/1548066-e10-socket-for-mini-light-bulb
#3dprinting #freecadfriday
[Original post on oldbytes.space]
[Original post on oldbytes.space]
https://github.com/nharrer/AdventOfCode/blob/main/2021/day19/solve-day19.ts
https://github.com/nharrer/AdventOfCode/blob/main/2021/day19/solve-day19.ts
But this year is the year. About a month ago, I completely switched to Linux, and I went all in. I’m now running a […]
[Original post on oldbytes.space]
But this year is the year. About a month ago, I completely switched to Linux, and I went all in. I’m now running a […]
[Original post on oldbytes.space]
I planned on getting myself a new machine around this time, but with those RAM prices, no thanks. Grrr […]
I planned on getting myself a new machine around this time, but with those RAM prices, no thanks. Grrr […]
@jochie
@movq
@alrj
@tipiak75
@RogerBW
@jeff
@everythingalsocan
@psf
@papajohn
@sol_hsa
@mina
@Tipa
@psychotimmy
@teotwaki
@mnvr
Thanks, #adventofcode was just […]
So that's it, folks, for this year. It has been huge fun again.
As usual, I'm sad that it's over, but also a bit glad it was shorter. It can be quite a burden with family, kids, work, the Christmas season, and AoC on top of it.
Altogether, I feel good […]
So that's it, folks, for this year. It has been huge fun again.
As usual, I'm sad that it's over, but also a bit glad it was shorter. It can be quite a burden with family, kids, work, the Christmas season, and AoC on top of it.
Altogether, I feel good […]
Sigh. I wasted the whole morning rotating patterns, throwing away identical patterns, pattern matching, and stuff. Then, on a hunch, I just entered the number of rows that could be solvable (eliminating those where […]
[Original post on oldbytes.space]
Sigh. I wasted the whole morning rotating patterns, throwing away identical patterns, pattern matching, and stuff. Then, on a hunch, I just entered the number of rows that could be solvable (eliminating those where […]
[Original post on oldbytes.space]
Wow, turned out to be the almost shortest and fastest code of this year. Enduring so many past AoC graph puzzles has finally paid off. I even finished both parts before breakfast. Okay, I’ll stop bragging now. There is still one […]
[Original post on oldbytes.space]
Wow, turned out to be the almost shortest and fastest code of this year. Enduring so many past AoC graph puzzles has finally paid off. I even finished both parts before breakfast. Okay, I’ll stop bragging now. There is still one […]
[Original post on oldbytes.space]
Part 1 was easy, and I did it before breakfast.
But Part 2: Oh my! I tried to do it with combinatorics first, and it was too slow, even after countless optimizations. There is probably a dynamic programming way to do it, but […]
[Original post on oldbytes.space]
Part 1 was easy, and I did it before breakfast.
But Part 2: Oh my! I tried to do it with combinatorics first, and it was too slow, even after countless optimizations. There is probably a dynamic programming way to do it, but […]
[Original post on oldbytes.space]
Oh boy, did I get lost on part 2 by trying to solve it through fragmenting the area into rectangles.
While it was getting more and more complicated, it occurred to me that I could just compress the input and brute force it […]
[Original post on oldbytes.space]
Oh boy, did I get lost on part 2 by trying to solve it through fragmenting the area into rectangles.
While it was getting more and more complicated, it occurred to me that I could just compress the input and brute force it […]
[Original post on oldbytes.space]
Another fun puzzle. I was afraid that building all the pairs would be too slow, but actually 1000*999/2 is not very much, and the code completes in a quarter of a second, so good enough. Today I refrained from structuring […]
[Original post on oldbytes.space]
Another fun puzzle. I was afraid that building all the pairs would be too slow, but actually 1000*999/2 is not very much, and the code completes in a quarter of a second, so good enough. Today I refrained from structuring […]
[Original post on oldbytes.space]
What a cool puzzle! I love that the solution represents a beautiful Christmas tree.
On the second part, I first thought about recursions. But then, wait a second... It's way easier.
On a side note: I switched from Windows […]
[Original post on oldbytes.space]
What a cool puzzle! I love that the solution represents a beautiful Christmas tree.
On the second part, I first thought about recursions. But then, wait a second... It's way easier.
On a side note: I switched from Windows […]
[Original post on oldbytes.space]
I first solved the puzzle it with a couple of loops. Even though functional code is ugly in C#, I took my time today to unroll all the loops into a functional style, which makes the code pretty compact.
With 20 lines […]
[Original post on oldbytes.space]
I first solved the puzzle it with a couple of loops. Even though functional code is ugly in C#, I took my time today to unroll all the loops into a functional style, which makes the code pretty compact.
With 20 lines […]
[Original post on oldbytes.space]
Alrighty. Today was about has hard (or easy) as yesterday for me I'd say. But I am not complaining. The hard stuff is coming soon enough!
With 21 lines of code, this has been my smallest solution so far this year.
#csharp […]
[Original post on oldbytes.space]
Alrighty. Today was about has hard (or easy) as yesterday for me I'd say. But I am not complaining. The hard stuff is coming soon enough!
With 21 lines of code, this has been my smallest solution so far this year.
#csharp […]
[Original post on oldbytes.space]
Today was good. I was done in about 10-15 minutes, which is phenomenal for me because I am a rather slow person.
I spent some time improving the code and noticed that the functional methods like .Count and .Sum are […]
[Original post on oldbytes.space]
Today was good. I was done in about 10-15 minutes, which is phenomenal for me because I am a rather slow person.
I spent some time improving the code and noticed that the functional methods like .Count and .Sum are […]
[Original post on oldbytes.space]
Today was right up my alley.
I think that is the kind of problem that really occurs in a developer’s everyday work
When I was done, I also tried to do it in a more functional way, but it looked so complicated. In the end, two […]
[Original post on oldbytes.space]
Today was right up my alley.
I think that is the kind of problem that really occurs in a developer’s everyday work
When I was done, I also tried to do it in a more functional way, but it looked so complicated. In the end, two […]
[Original post on oldbytes.space]
It took me a bit longer than yesterday, but this time both answers were correct on the first try. Nice!
#csharp code is here:
https://github.com/nharrer/AdventOfCode/blob/main/dotnet/2025/Day02/Day02.cs
Puzzle:
https://adventofcode.com/2025/day/2
It took me a bit longer than yesterday, but this time both answers were correct on the first try. Nice!
#csharp code is here:
https://github.com/nharrer/AdventOfCode/blob/main/dotnet/2025/Day02/Day02.cs
Puzzle:
https://adventofcode.com/2025/day/2
Oh man, I really fumbled my way through part 2. It sounded easier than it actually was. I kept yelling to myself: "Hey it's day 1, you should be finished by now!".
#csharp code is here […]
[Original post on oldbytes.space]
Oh man, I really fumbled my way through part 2. It sounded easier than it actually was. I kept yelling to myself: "Hey it's day 1, you should be finished by now!".
#csharp code is here […]
[Original post on oldbytes.space]