Raspberry Jam
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raspberryjamgames.bsky.social
Raspberry Jam
@raspberryjamgames.bsky.social
Making Rootin' Tootin' Lootin' & Shootin' - Out now!
https://store.steampowered.com/app/2372450?utm_source=bluesky
Here's another look at my cooking minigame prototype.
This version uses a grid of cells, each with their own temperature.

#gamedev
October 20, 2025 at 7:48 PM
It's been a month since I released Rootin' Tootin' Lootin' & Shootin'!
I hope everyone has been enjoying the game.

Since then, I have been working on various prototypes of new game ideas, which I will post over the coming weeks.
Here's a rudimentary prototype for a cooking minigame.
September 28, 2025 at 8:33 PM
8 new upgrades, a whole new gamemode and improvements across the board, including better level pacing!

See the full list of changes on store.steampowered.com/news/app/237...

#screenshotsaturday
June 28, 2025 at 3:18 PM
Boss spawning has been overhauled, explosions optimised and loads of upgrades have been improved!

See the full list of changes on store.steampowered.com/news/app/237...

#roguelike #gamedev #screenshotsaturday
June 14, 2025 at 2:13 PM
A big update this week - Level up your weapons with unique upgrades to all 40+ items!

Check out the game on store.steampowered.com/app/2372450?...

#roguelike #gamedev #screenshotsaturday
May 31, 2025 at 2:36 PM
Just released a big update to my game with a whole new area to explore!

See the full list of changes on store.steampowered.com/news/app/237...

#screenshotsaturday #roguelike #turnbased
May 24, 2025 at 5:00 PM
Bullet trails, texture blending and 11 new upgrades!

See the full list of changes on store.steampowered.com/news/app/237...

#gamedev #turnbased #screenshotsaturday
November 23, 2024 at 3:36 PM
The mines in my roguelike are looking better than ever, with new texture variations and dynamic lighting now affecting walls.

#roguelike #gamedev #indiedev
November 18, 2024 at 3:25 PM
Here's a clip of me using one of many new upgrades in my roguelike. This upgrade turns your bullets into deadly discs that can hurt not just enemies, but you as well!

#turnbased #gamedev #roguelikedev
November 14, 2024 at 4:14 PM
This week I've added Champions to my roguelike - tougher versions of normal enemies that drop keys!

See the full list of changes on store.steampowered.com/news/app/237...

#gamedev #roguelike #screenshotsaturday
November 9, 2024 at 2:12 PM
Time for a new update! We've got 2 new upgrades and some difficulty improvements along with new achievement icons for the various difficulty levels.

See the full list of changes on store.steampowered.com/news/app/237...

#roguelike #gamedev #indiedev
November 2, 2024 at 1:06 PM