www.hoppsbusch.com
So, why in Unity 6.2 would you remove the systems that make Unity EASIER to teach? Like the legacy Input System?
I realize that I sound like Grampa Simpson... still, Unity should get BETTER, not harder to teach.
I've been using Unity for 15yrs & teaching it for over 12yrs.
So, why in Unity 6.2 would you remove the systems that make Unity EASIER to teach? Like the legacy Input System?
I realize that I sound like Grampa Simpson... still, Unity should get BETTER, not harder to teach.
I've been using Unity for 15yrs & teaching it for over 12yrs.
I DO NOT have time to teach these more complicated topics in a semester:
-Animation, Animator & Visual Node Graph
-UGUI
-UI Toolkit
-New Input System
-Shaders
-Particles
-NavMesh
-TextMesh Pro
I DO NOT have time to teach these more complicated topics in a semester:
-Animation, Animator & Visual Node Graph
-UGUI
-UI Toolkit
-New Input System
-Shaders
-Particles
-NavMesh
-TextMesh Pro
assetstore.unity.com/packages/too...
assetstore.unity.com/packages/too...
assetstore.unity.com/packages/too...
assetstore.unity.com/packages/too...
www.youtube.com/watch?v=ZwLe...
www.youtube.com/watch?v=ZwLe...
assetstore.unity.com/packages/too...
assetstore.unity.com/packages/too...