🏳️‍⚧️Rangal🏳️‍⚧️
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rangal.bsky.social
🏳️‍⚧️Rangal🏳️‍⚧️
@rangal.bsky.social
💜Hai, I'm a person that exists! | ⚠️Minor!!! | 🏳️‍⚧️She/Her | 🏳️‍🌈Lesbian | 💻Lead developer of Kous (Project Zipline) | 🦨Skunkgirl IRL | 🌿PFP by @flarinthk.bsky.social
Kous Demonstration #1: Physics
Refactored player physics to be more clean and fun, adding stuff like momentum physics
Wallrunning has been reworked to make more sense, losing speed as you go up, and walljumping sends you higher based on speed
#IndieGameDev #IndieDevelopment #IndieGame #IndieDev
August 1, 2025 at 8:41 PM
Tried actually drawing art for my game project yippeee (pipis included of course) #Godot #GameDev #IndieGame
June 19, 2025 at 12:38 AM
quote with an animal that's you
May 7, 2025 at 7:44 PM
Decided to re-do tutorial level design to better teach the player the mechanics #GameDev #Godot #Kous #GodotDevelopment #IndieGame #Indie
February 21, 2025 at 1:27 AM
Previously, grappling onto enemies would kill them and give you a boost of speed, this has been (slightly) changed so that, now after killing them you will be stopped and sent up, and can press the tech button to launch forward at your leisure #indiedev #IndieGame #IndieGameDev
November 28, 2024 at 12:21 PM