Randy Lubin
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randylubin.com
Randy Lubin
@randylubin.com
Startups & Game Design

http://leveragedplay.com (foresight games)
http://diegeticgames.com (consumer games)
http://storysynth.org (online games platform)
Yup! You can use setLastCardLocation to specify the specific card location or the portion of the deck (e.g. last 20%). Read more here: docs.storysynth.org/guide/option...
Custom Options | Story Synth Documentation
How to design and publish games with the Story Synth storytelling game platform
docs.storysynth.org
October 5, 2025 at 5:01 PM
In the game, players take on the roles of powerful organizations and influencers who react to an future disruption by posting to social media and spinning events in their favor.

It takes an hour to play, runs with 5-6 players (plus facilitator), and involves minimal prep. It's also 100% free!
September 2, 2025 at 4:46 PM
If you want to hear it in action, check out this actual play on Party of One: www.partyofonepodcast.com/2022/08/04/3...

@jeffstormer.gobirds.online and I had a great time creating a Columbo inflected space mystery on a decadent vacation station.
337 - Working the Case with Randy Lubin - Party Of One
 Something deadly has occurred on Vacation Station. A body was found amidst the hydro displays and the glitz and glamour. The cops aren’t going to be of any help. Which means it comes down to two par...
www.partyofonepodcast.com
July 31, 2025 at 4:06 AM
Our session was so much fun!
July 31, 2025 at 4:03 AM
There are also other tabs that control static game values, initial game state, and selector logic that we sometimes use to determine which screen to show next (using flags or game state)
July 7, 2025 at 9:41 PM
There's a main tab that contains all of the possible game screens with content columns for the main text, player options, and decision results. There are also helper columns for changing game state, pointing to the next screen, and setting criteria for if options are visible and/or locked.
July 7, 2025 at 9:41 PM
I can talk about building an interactive fiction engine powered by Google Sheets and optimizing the sheet workflow so non-designers can effectively collaborate on content and mechanics.

The case study game would be trustandsafety.fun where the spreadsheet ended up running over 27,000 words
Trust & Safety Tycoon
Manage your team, set policies, make investments, and tackle the challenging world of Trust & Safety
trustandsafety.fun
July 7, 2025 at 8:30 PM
Glad it worked out!
June 26, 2025 at 9:14 PM
Ooh nice - looking forward to playing it soon!

FYI pcio lets you create simple automations so you can create a "setup" button that automatically shuffles the decks, removes cards, and stacks them together.
June 26, 2025 at 6:28 PM
Not my game but The Lesser Players’ Tale by @lizziestark.bsky.social and @jmstar.bsky.social is my favorite game set in that period and one of my top ever play experiences!
May 26, 2025 at 4:35 PM