Rando Dusty
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randodusty.bsky.social
Rando Dusty
@randodusty.bsky.social
He/Him. British Boomer-Shooter Boi. ESDF Degenerate.
Deathtouch, Lifelink

Follows are still not endorsements
If I had a nickel for everytime I fell in love with a quirky RPGmaker game with a whacky cast of party members and a protagonist who sacrifices his arm to help save those around him, I'd have 2 nickels, which isn't a lot but it's weird that it's happened twice.

Yes I've gotten into Look Outside.
December 3, 2025 at 8:31 PM
Update, finished the deck, had somebody ragequit when I pointed out they lose if they kill me, as I had gifted them Nine Lives.

I love this already
December 2, 2025 at 3:08 AM
No black does mean I can't include one of my favourite Jon/Blim cards though :(
November 6, 2025 at 1:57 AM
"Oh you're going to give them the food right?"

No my dear friend you are getting shafted with the Minecraft card
November 6, 2025 at 1:51 AM
I've played Blim and Jon Irenicus decks before. Its legit fun causing chaos by playing the most self-destructive dogshit cards imaginable and going "Hey this is yours now"

Yet to try the Boros version of this, so you're damn right i'm making an Iroh deck (to play on TTS, because i'm not a heathen)
November 6, 2025 at 1:50 AM
Final log on this one. added a bunch of trees and spikes to decorate the place out a bit, and fixed a bunch of textures. I think i'm pretty much done with the level now
June 26, 2025 at 2:27 PM
Fixing crap like this
June 25, 2025 at 3:33 PM
June 18, 2025 at 10:53 PM
It is done. MAP127 of RAMP2025 is done. After about 2.5 weeks of work. Still need to do some slight detailing and texture work, but this is officially my 2nd released map. Happy about this one
June 18, 2025 at 10:40 PM
Almost all combat and structure building done. Once i'm done with this lovely monster closet I'll consider the map beatable. I still need to add some music in and do some texturing/aligning to make it not look like shit, but i'll have 2 whole days next week for that+ responding to feedback, if any
June 18, 2025 at 7:48 PM
Spent most of today fiddling with these little warehouses to make them seem unique. Also added about 3 of the 5 monster closets associated with these buildings. Making steady progress towards that June 30th deadline
June 17, 2025 at 8:13 PM
Work has put me behind on my mapping. I effectively have about 5 non-work days to finish this off. We are going full speed ahead.

in the meantime, BEHOLD! Monster Closets
June 16, 2025 at 10:17 PM
????
June 12, 2025 at 11:38 PM
Also put the railings up, complete with player block linedefs
June 11, 2025 at 9:40 PM
Copied some of the shed building thingies I made earlier to put on the outside of the fort to make it less barren. They're larger and i'm going to fiddle with the crate layouts inside so they at least seem different. The castle walls have defenders now
June 11, 2025 at 9:35 PM
Turns out my level wasn't completely as connected as I'd hoped. Figured an interesting way to get the player down to the ground floor by extending the cave systems downwards to behind a waterfall (classic), After that, I need to make the place look a lot less barren. And put rails up on the ledges
June 10, 2025 at 3:30 PM
After me saying working backwards was awkward, I'm now happy to say my level is all connected. Need to make an end bit, then some tiny decorating here and there. Then doing thing placement and sorting the actual fights
June 5, 2025 at 10:07 PM
Made a little warehouse in the giant courtyard above. Fucking around with 3D floors in order so you can go inside, and jump onto the roof to get the megasphere.
June 5, 2025 at 6:57 PM
Sleep is fucked, but i'm off work so may as well try and wrap my sleep around. While i'm there, managed to do more of the fort.
June 4, 2025 at 3:23 AM
Throne Room done. Weird mix of a throne room and a church but hey it works. Pews are enough for cover and imps can just hurl fireballs from the top. Now to build the fort around this
June 3, 2025 at 8:15 PM
So I'm planning on having buildings inside and outside this fortress-like complex i'm making. Because trying to squeeze these things into a space I've already made is hard. I figured just make the buildings first and then build the wider area around it.

Here's the start of a throne room.
June 3, 2025 at 6:39 PM
We got lighting now. Small little circular cave area is done. Circular with 4 switches. Pressing all 4 (thanks to some voodoo doll trickery) lowers the center. Likely going to put a switch her that opens the door to the actual rest of the map.
June 1, 2025 at 8:35 PM
Little caved in door from where you came from, we worldbuilding now
June 1, 2025 at 1:09 AM
Update

Done

What a fucking well made game man
May 8, 2025 at 2:23 AM
Behold, my current Blue Prince notes. Honestly reading back It kinda looks like a Fallout note. Managed to reach outside the Antechamber but not in it yet. Doing more exploring. This game is legit insane, hype is well deserved
April 18, 2025 at 11:09 PM